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Add support for extracting unlock link and unlock aetheryte flags
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5 changed files with 16 additions and 0 deletions
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@ -17,6 +17,10 @@ public class MiscStep : IStep
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Plugin.package.is_novice = PlayerState.Instance()->IsNovice();
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Plugin.package.is_returner = PlayerState.Instance()->IsReturner();
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Plugin.package.player_commendations = PlayerState.Instance()->PlayerCommendations;
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Plugin.package.unlock_flags = new System.Collections.Generic.List<byte>(); // TODO: lol
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Plugin.package.unlock_flags.AddRange(UIState.Instance()->UnlockLinkBitmask.ToArray());
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Plugin.package.unlock_aetherytes = new System.Collections.Generic.List<byte>(); // TODO: lol
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Plugin.package.unlock_aetherytes.AddRange(UIState.Instance()->UnlockedAetherytesBitmask.ToArray());
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var localPlayer = Plugin.ClientState.LocalPlayer;
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if (localPlayer != null)
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@ -113,6 +113,8 @@ public sealed class Plugin : IDalamudPlugin
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public InventoryContainer armory_main_hand;
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public int voice;
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public List<byte> unlock_flags;
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public List<byte> unlock_aetherytes;
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}
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public static Package? package;
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@ -164,4 +164,9 @@ pub struct CharacterData {
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pub armory_soul_crystal: Option<InventoryContainer>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub armory_main_hand: Option<InventoryContainer>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub unlock_flags: Option<Vec<u8>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub unlock_aetherytes: Option<Vec<u8>>,
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}
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@ -259,6 +259,8 @@ pub async fn archive_character(id: u64, use_dalamud: bool) -> Result<Vec<u8>, Ar
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char_data.plate_classjob_level = Some(package.plate_class_job_level);
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char_data.search_comment = Some(package.search_comment);
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char_data.voice = Some(package.voice);
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char_data.unlock_flags = Some(package.unlock_flags);
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char_data.unlock_aetherytes = Some(package.unlock_aetherytes);
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zip.start_file("plate-portrait.png", options)?;
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zip.write_all(
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@ -88,4 +88,7 @@ pub struct Package {
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pub armory_rings: InventoryContainer,
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pub armory_soul_crystal: InventoryContainer,
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pub armory_main_hand: InventoryContainer,
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pub unlock_flags: Vec<u8>,
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pub unlock_aetherytes: Vec<u8>,
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}
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