using FFXIVClientStructs.FFXIV.Client.Game; namespace Auracite; public class CurrencyStep : IStep { public event IStep.CompletedDelegate? Completed; public void Run() { if (Plugin.ClientState.LocalPlayer != null) { unsafe { Plugin.package.gil = InventoryManager.Instance()->GetGil(); } } Completed?.Invoke(); } public string StepName() { return "Currency"; } public string StepDescription() { return "No user action required."; } }