pub mod data;
pub mod downloader;
pub mod html;
pub mod package;
pub mod parser;
pub mod value;
use crate::data::CharacterData;
use crate::downloader::download;
use crate::html::{create_character_html, create_plate_html};
use crate::parser::parse_search;
use base64::prelude::*;
use data::{Appearance, Currencies};
use package::Package;
use physis::race::{Gender, Race, Tribe};
use reqwest::Url;
use serde::Deserialize;
use std::io::Write;
use std::time::{SystemTime, UNIX_EPOCH};
#[cfg(target_family = "wasm")]
use wasm_bindgen::JsValue;
#[cfg(target_family = "wasm")]
use wasm_bindgen::prelude::wasm_bindgen;
use zip::ZipWriter;
use zip::result::ZipError;
use zip::write::SimpleFileOptions;
/// The main Lodestone domain
const LODESTONE_HOST: &str = "https://na.finalfantasyxiv.com";
/// The Lodestone proxy used in WebAssembly builds. Needed for CORS and cookie injection.
const LODESTONE_TUNNEL_HOST: &str = "https://lodestone-tunnel.ryne.moe";
/// The image domain.
const IMAGE_HOST: &str = "img2.finalfantasyxiv.com";
/// The image proxy used in WebAssembly builds. Needed for CORS.
const IMAGE_TUNNEL_HOST: &str = "img-tunnel.ryne.moe";
#[derive(Debug)]
pub enum ArchiveError {
DownloadFailed(String),
CharacterNotFound,
ParsingError,
CouldNotConnectToDalamud,
UnknownError,
}
impl From for ArchiveError {
fn from(_: ZipError) -> Self {
ArchiveError::UnknownError
}
}
impl From for ArchiveError {
fn from(_: std::io::Error) -> Self {
ArchiveError::UnknownError
}
}
impl From for ArchiveError {
fn from(_: physis::Error) -> Self {
ArchiveError::UnknownError
}
}
#[cfg(target_family = "wasm")]
impl From for JsValue {
fn from(err: ArchiveError) -> Self {
match err {
// TODO: give JS the URL that failed to download
ArchiveError::DownloadFailed(_) => JsValue::from_str(&"download_failed".to_string()),
ArchiveError::CharacterNotFound => {
JsValue::from_str(&"character_not_found".to_string())
}
ArchiveError::ParsingError => JsValue::from_str(&"parsing_error".to_string()),
ArchiveError::UnknownError => JsValue::from_str(&"unknown_error".to_string()),
ArchiveError::CouldNotConnectToDalamud => {
JsValue::from_str(&"could_not_connect_to_dalamud".to_string())
}
}
}
}
/// Archives the character named `character_name` and gives a ZIP file as bytes that can be written to disk.
pub async fn archive_character(
character_name: &str,
use_dalamud: bool,
) -> Result, ArchiveError> {
let lodestone_host = if cfg!(target_family = "wasm") {
LODESTONE_TUNNEL_HOST
} else {
LODESTONE_HOST
};
let search_url = Url::parse_with_params(
&format!("{lodestone_host}/lodestone/character?"),
&[("q", character_name)],
)
.map_err(|_| ArchiveError::UnknownError)?;
let search_page = download(&search_url)
.await
.map_err(|_| ArchiveError::DownloadFailed(search_url.to_string()))?;
let search_page = String::from_utf8(search_page).map_err(|_| ArchiveError::ParsingError)?;
let href = parse_search(&search_page);
if href.is_empty() {
return Err(ArchiveError::CharacterNotFound);
}
let char_page_url =
Url::parse(&format!("{lodestone_host}{}", href)).map_err(|_| ArchiveError::UnknownError)?;
let char_page = download(&char_page_url)
.await
.map_err(|_| ArchiveError::DownloadFailed(char_page_url.to_string()))?;
let char_page = String::from_utf8(char_page).map_err(|_| ArchiveError::ParsingError)?;
let mut char_data = parser::parse_lodestone(&char_page);
// 2 MiB, for one JSON and two images
let mut buf = Vec::new();
let mut zip = ZipWriter::new(std::io::Cursor::new(&mut buf));
let options = SimpleFileOptions::default().compression_method(zip::CompressionMethod::Stored);
if !char_data.portrait_url.is_empty() {
let portrait_url = if cfg!(target_family = "wasm") {
&char_data
.portrait_url
.replace(IMAGE_HOST, IMAGE_TUNNEL_HOST)
} else {
&char_data.portrait_url
};
let portrait_url = Url::parse(&portrait_url).map_err(|_| ArchiveError::UnknownError)?;
let portrait = download(&portrait_url)
.await
.map_err(|_| ArchiveError::DownloadFailed(portrait_url.to_string()))?;
zip.start_file("portrait.jpg", options)?;
zip.write_all(&*portrait)?;
}
if !char_data.face_url.is_empty() {
let face_url = if cfg!(target_family = "wasm") {
&char_data.face_url.replace(IMAGE_HOST, IMAGE_TUNNEL_HOST)
} else {
&char_data.face_url
};
let face_url = Url::parse(&face_url).map_err(|_| ArchiveError::UnknownError)?;
let face = download(&face_url)
.await
.map_err(|_| ArchiveError::DownloadFailed(face_url.to_string()))?;
zip.start_file("face.jpg", options)?;
zip.write_all(&*face)?;
}
if use_dalamud {
let dalamud_url = Url::parse(&"http://localhost:42072/package")
.map_err(|_| ArchiveError::UnknownError)?;
let package = download(&dalamud_url)
.await
.map_err(|_| ArchiveError::CouldNotConnectToDalamud)?;
let package = String::from_utf8(package).map_err(|_| ArchiveError::ParsingError)?;
// Remove BOM at the start
let package = package.trim_start_matches("\u{feff}");
let package: Package = serde_json::from_str(&package.trim_start()).unwrap();
// appearance data
char_data.appearance = Some(Appearance {
race: char_data.race.name.clone(),
tribe: char_data.tribe.name.clone(),
gender: char_data.gender.name.clone(),
model_type: package.model_type,
height: package.height,
face_type: package.face_type,
hair_style: package.hair_style,
has_highlights: package.has_highlights,
skin_color: package.skin_color,
eye_color: package.eye_color,
hair_color: package.hair_color,
hair_color2: package.hair_color2,
face_features: package.face_features,
face_features_color: package.face_features_color,
eyebrows: package.eyebrows,
eye_color2: package.eye_color2,
eye_shape: package.eye_color2,
nose_shape: package.nose_shape,
jaw_shape: package.jaw_shape,
lip_style: package.lip_style,
lip_color: package.lip_color,
race_feature_size: package.race_feature_size,
race_feature_type: package.race_feature_type,
bust_size: package.bust_size,
facepaint: package.facepaint,
facepaint_color: package.facepaint_color,
});
char_data.playtime = Some(package.playtime.parse().unwrap());
char_data.currencies = Some(Currencies {
gil: package.gil, // TODO: also fetch from the lodestone
});
char_data.is_battle_mentor = Some(package.is_battle_mentor);
char_data.is_trade_mentor = Some(package.is_trade_mentor);
char_data.is_novice = Some(package.is_novice);
char_data.is_returner = Some(package.is_returner);
char_data.player_commendations = Some(package.player_commendations); // TODO: fetch from the lodestone?
char_data.plate_title = Some(package.plate_title);
char_data.plate_classjob = Some(package.plate_class_job);
char_data.plate_classjob_level = Some(package.plate_class_job_level);
char_data.search_comment = Some(package.search_comment);
zip.start_file("plate-portrait.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(
package
.portrait
.trim_start_matches("data:image/png;base64,"),
)
.unwrap(),
)?;
if let Some(base_plate) = package.base_plate {
zip.start_file("base-plate.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(base_plate.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(pattern_overlay) = package.pattern_overlay {
zip.start_file("pattern-overlay.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(pattern_overlay.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(backing) = package.backing {
zip.start_file("backing.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(backing.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(top_border) = package.top_border {
zip.start_file("top-border.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(top_border.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(bottom_border) = package.bottom_border {
zip.start_file("bottom-border.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(bottom_border.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(portrait_frame) = package.portrait_frame {
zip.start_file("portrait-frame.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(portrait_frame.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(plate_frame) = package.plate_frame {
zip.start_file("plate-frame.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(plate_frame.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
if let Some(accent) = package.accent {
zip.start_file("accent.png", options)?;
zip.write_all(
&*BASE64_STANDARD
.decode(accent.trim_start_matches("data:image/png;base64,"))
.unwrap(),
)?;
}
let timestamp: u32 = SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Failed to get UNIX timestamp!")
.as_secs()
.try_into()
.unwrap();
let char_dat = physis::chardat::CharacterData {
version: 7,
customize: physis::chardat::CustomizeData {
race: (package.race as u8).try_into()?,
gender: (package.gender as u8).try_into()?,
age: package.model_type as u8,
height: package.height as u8,
tribe: (package.tribe as u8).try_into()?,
face: package.face_type as u8,
hair: package.hair_style as u8,
enable_highlights: package.has_highlights,
skin_tone: package.skin_color as u8,
right_eye_color: package.eye_color as u8,
hair_tone: package.hair_color as u8,
highlights: package.hair_color2 as u8,
facial_features: package.face_features as u8,
facial_feature_color: package.face_features_color as u8,
eyebrows: package.eyebrows as u8,
left_eye_color: package.eye_color2 as u8,
eyes: package.eye_shape as u8,
nose: package.nose_shape as u8,
jaw: package.jaw_shape as u8,
mouth: package.lip_style as u8,
lips_tone_fur_pattern: package.lip_color as u8,
race_feature_size: package.race_feature_size as u8,
race_feature_type: package.race_feature_type as u8,
bust: package.bust_size as u8,
face_paint: package.facepaint as u8,
face_paint_color: package.facepaint_color as u8,
voice: 0, // TODO: need to get from game
},
timestamp,
comment: "Generated by Auracite".to_string(),
};
zip.start_file("FFXIV_CHARA_01.dat", options)?;
zip.write_all(&*char_dat.write_to_buffer().unwrap())?;
// Stop the HTTP server
let stop_url =
Url::parse(&"http://localhost:42072/stop").map_err(|_| ArchiveError::UnknownError)?;
// I'm intentionally ignoring the message because it doesn't matter if it fails - and it usually does
let _ = download(&stop_url).await;
}
zip.start_file("character.json", options)?;
zip.write_all(serde_json::to_string(&char_data).unwrap().as_ref())?;
zip.start_file("character.html", options)?;
zip.write_all(create_character_html(&char_data).as_ref())?;
zip.start_file("plate.html", options)?;
zip.write_all(create_plate_html(&char_data).as_ref())?;
zip.finish()?;
Ok(buf)
}
/// Archives the character named `character_name` and converts the ZIP file to Base64. Useful for downloading via data URIs.
#[cfg(target_family = "wasm")]
#[wasm_bindgen]
pub async extern "C" fn archive_character_base64(
character_name: &str,
use_dalamud: bool,
) -> Result {
#[cfg(feature = "debug")]
console_error_panic_hook::set_once();
let buf: String = archive_character(character_name, use_dalamud)
.await
.map(|x| BASE64_STANDARD.encode(x))?;
return Ok(format!("data:application/octet-stream;charset=utf-16le;base64,{buf}").into());
}