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All of your character's appearance data is now saved, and I've begun the groundwork for exporting it into a client-compatible dat file. If using the Dalamud plugin, the adventurer plate portrait is now exported.
15 lines
506 B
XML
15 lines
506 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="Dalamud.Plugin.Bootstrap.targets"/>
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<PropertyGroup>
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<Version>1.0.0.0</Version>
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<RootNamespace>NeoVARC</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="EmbedIO" Version="3.5.2" />
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<PackageReference Include="SharpDX.Direct3D11" Version="4.2.0" />
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<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
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</ItemGroup>
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</Project>
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