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Prevent the bottom of the cat from appearing

This ruins immersion, and thus a critical bug to fix
This commit is contained in:
Joshua Goins 2024-07-20 14:53:58 -04:00
parent bf96206f00
commit bf9424116d

View file

@ -94,8 +94,9 @@ void CatPawEffect::drawKitty(const RenderTarget &renderTarget, const RenderViewp
verts.clear(); verts.clear();
verts.reserve(1.0f); verts.reserve(1.0f);
QPointF arrow_tail = viewport.renderRect().bottomRight(); QPointF arrow_tail;
arrow_tail.setX(m_cursorPos.x() + 200.0f); arrow_tail.setX(m_cursorPos.x() + 200.0f);
arrow_tail.setY(viewport.renderRect().bottomRight().y() + 50);
QPointF arrow_head = m_cursorPos; QPointF arrow_head = m_cursorPos;
double angle = atan2((double)(arrow_tail.y() - arrow_head.y()), (double)(arrow_tail.x() - arrow_head.x())); double angle = atan2((double)(arrow_tail.y() - arrow_head.y()), (double)(arrow_tail.x() - arrow_head.x()));