From 795de4ff809517d41d6f8293b81537c949fcafd6 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Tue, 29 Mar 2022 21:56:31 -0400 Subject: [PATCH] Change default window size to 1280x720 --- src/main.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/main.cpp b/src/main.cpp index 277e21f..91fcf96 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -197,7 +197,12 @@ int main(int argc, char* argv[]) { SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - SDL_Window* window = SDL_CreateWindow("chip8", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE); + SDL_Window* window = SDL_CreateWindow("chip8", + SDL_WINDOWPOS_CENTERED, + SDL_WINDOWPOS_CENTERED, + 1280, + 720, + SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE); SDL_GLContext gl_context = SDL_GL_CreateContext(window); SDL_GL_MakeCurrent(window, gl_context);