--- title: "Character Creation Data (.dat)" --- {{< note "This documentation is incomplete." >}} Saved data from the character creation screen. # Structure There seems to be a few different versions of this format. Below is version 4: ## Version 4 | Offset | Type | Purpose | | ------ | ----- | ------ | | 0x00 | 32-bit integer | Magic, should be 0x2013FF14. | | 0x04 | 32-bit integer | The version of the file, in this case "4". | | 0x08 | 32-bit integer | Checksum of the data. | | 0x0C | 32-bit integer | Unknown. | | 0x0D | 8-bit unsigned integer | The character's race. | | 0x0E | 8-bit unsigned integer | The character's gender. | | 0x0F | 8-bit unsigned integer | The character's age. | | 0x10 | 8-bit unsigned integer | The character's age. 1 is "Normal", 3 is "Old" and 4 is "Young". | | 0x11 | 8-bit unsigned integer | The character's height from 0-255. | | 0x12 | 8-bit unsigned integer | The character's subrace. | | 0x13 | 8-bit unsigned integer | The character's head. | | 0x14 | 8-bit unsigned integer | The character's hair. | | 0x15 | 8-bit unsigned integer | If the character has hair highlights. | | 0x16 | 8-bit unsigned integer | The character's skin tone. | | 0x17 | 8-bit unsigned integer | The character's right eye color. | | 0x18 | 8-bit unsigned integer | The character's hair color. | | 0x19 | 8-bit unsigned integer | The character's hair highlights color. | | 0x1A | 8-bit unsigned integer | The character's facial features. | | 0x1B | 8-bit unsigned integer | If the character has limbal eyes. | | 0x1C | 8-bit unsigned integer | The character's eyebrows. | | 0x1D | 8-bit unsigned integer | The character's left eye color. | | 0x1E | 8-bit unsigned integer | The character's eyes. | | 0x1F | 8-bit unsigned integer | The character's nose. | | 0x20 | 8-bit unsigned integer | The character's jaw. | | 0x21 | 8-bit unsigned integer | The character's mouth. | | 0x22 | 8-bit unsigned integer | The character's lip/tone/fur/pattern. | | 0x23 | 8-bit unsigned integer | The character's tail. | | 0x24 | 8-bit unsigned integer | The character's face paint. | | 0x25 | 8-bit unsigned integer | The character's bust size from 0-255. | | 0x26 | 8-bit unsigned integer | The character's face paint color. | | 0x27 | 8-bit unsigned integer | The character's voice. | | 0x28 | 8-bit unsigned integer | Unknown. | | 0x29 | 32-bit unsigned integer | Timestamp? | # Alternative Implementations * [Physis (Rust)](https://git.sr.ht/~redstrate/physis/tree/main/item/src/chardat.rs)