--- title: "ffxiv.exe" --- This is the actual game executable, and theres two versions - one for DX9 and DX11. You'll almost always be using the DX11 version, called `ffxiv_dx11.exe`. ## Arguments * DEV.DataPathType * **Guessing** that this controls the asset data type used by the client, this is will always be `1`. * DEV.UseSqPack * **Guessing** that this tells the client to try to load data from SqPack files instead of from regular, uncompressed files. Seems to always be `1`. * DEV.MaxEntitledExpansionID * This is the max entitled expansion ID that the currently logging in user has access to, you will want to set this from your login response. * DEV.TestSID * This is the SID you get from your login response. * SYS.Region * Your login region. * language * Your login language. * ver * The (base) game version string. * DEV.GMServerHost * This is the address of the frontier server to connect to. If empty, this will default to the official Square Enix frontier server. * DEV.LobbyHost0X * This is the address of the Nth lobby available to the client, these are numbered 0-9. If empty, this will default to the official Square Enix lobbies. * DEV.LobbyPort0X * This is the port number of the Nth lobby available to the client, these are numbered 0-9. If empty, this will default to the official Square Enix lobbies. **Note:** For benchmark versions of the game, there is a whole host of graphical options available as game arguments - but this seems to be missing in the retail version. ## Alternative Implementations None.