#pragma once
#include <vulkan/vulkan.h>
class Renderer {
public:
Renderer();
~Renderer();
private:
void createInstance();
#ifdef DEBUG
void createDebugMessenger();
#endif
void createLogicalDevice();
VkInstance instance_ = nullptr;
bool enableDebug = false;
PFN_vkCreateDebugUtilsMessengerEXT createMessenger_ = nullptr;
PFN_vkDestroyDebugUtilsMessengerEXT destroyMessenger_ = nullptr;
VkDebugUtilsMessengerEXT messenger_ = nullptr;
VkDevice device_ = nullptr;
VkQueue graphicsQueue_ = nullptr;
};