Change game name to ITER
This commit is contained in:
parent
37736f88e2
commit
0827103515
2 changed files with 5 additions and 5 deletions
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@ -92,13 +92,13 @@ target_include_directories(Engine
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PRIVATE
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PRIVATE
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${GLM_INCLUDE_DIRS})
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${GLM_INCLUDE_DIRS})
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add_executable(Graph
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add_executable(ITER
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src/main.cpp)
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src/main.cpp)
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target_link_libraries(Graph
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target_link_libraries(ITER
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PRIVATE
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PRIVATE
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Engine)
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Engine)
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add_shaders(Graph
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add_shaders(ITER
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shaders/mesh.vert
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shaders/mesh.vert
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shaders/mesh.frag
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shaders/mesh.frag
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shaders/post.vert
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shaders/post.vert
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@ -117,7 +117,7 @@ add_shaders(Graph
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shaders/sobel.vert
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shaders/sobel.vert
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shaders/sobel.frag)
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shaders/sobel.frag)
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add_data(Graph
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add_data(ITER
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data/suzanne.obj
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data/suzanne.obj
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data/test.cim
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data/test.cim
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data/bokeh.png
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data/bokeh.png
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@ -113,7 +113,7 @@ int main(int argc, char* argv[]) {
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if(argc > 3 && strcmp(argv[2], "--record") == 0)
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if(argc > 3 && strcmp(argv[2], "--record") == 0)
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record = true;
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record = true;
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window = SDL_CreateWindow("Graph",
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window = SDL_CreateWindow("ITER",
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windowX,
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windowX,
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windowY,
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windowY,
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windowWidth,
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windowWidth,
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