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Change game name to ITER

This commit is contained in:
Joshua Goins 2018-12-27 06:36:59 -05:00
parent 37736f88e2
commit 0827103515
2 changed files with 5 additions and 5 deletions

View file

@ -92,13 +92,13 @@ target_include_directories(Engine
PRIVATE PRIVATE
${GLM_INCLUDE_DIRS}) ${GLM_INCLUDE_DIRS})
add_executable(Graph add_executable(ITER
src/main.cpp) src/main.cpp)
target_link_libraries(Graph target_link_libraries(ITER
PRIVATE PRIVATE
Engine) Engine)
add_shaders(Graph add_shaders(ITER
shaders/mesh.vert shaders/mesh.vert
shaders/mesh.frag shaders/mesh.frag
shaders/post.vert shaders/post.vert
@ -117,7 +117,7 @@ add_shaders(Graph
shaders/sobel.vert shaders/sobel.vert
shaders/sobel.frag) shaders/sobel.frag)
add_data(Graph add_data(ITER
data/suzanne.obj data/suzanne.obj
data/test.cim data/test.cim
data/bokeh.png data/bokeh.png

View file

@ -113,7 +113,7 @@ int main(int argc, char* argv[]) {
if(argc > 3 && strcmp(argv[2], "--record") == 0) if(argc > 3 && strcmp(argv[2], "--record") == 0)
record = true; record = true;
window = SDL_CreateWindow("Graph", window = SDL_CreateWindow("ITER",
windowX, windowX,
windowY, windowY,
windowWidth, windowWidth,