Properly destroy viewport render target
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parent
7e2381a211
commit
291001d7e1
2 changed files with 8 additions and 7 deletions
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@ -11,7 +11,6 @@ class RendererWindow : public QWindow {
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Q_OBJECT
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public:
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RendererWindow(Context& context);
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~RendererWindow();
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protected:
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void exposeEvent(QExposeEvent* event) override;
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@ -10,10 +10,6 @@ RendererWindow::RendererWindow(Context& context) : QWindow(), context(context) {
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setSurfaceType(SurfaceType::VulkanSurface);
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}
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RendererWindow::~RendererWindow() {
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}
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void RendererWindow::exposeEvent(QExposeEvent*) {
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if (isExposed() && !initialized) {
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init();
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@ -28,6 +24,12 @@ bool RendererWindow::event(QEvent* event) {
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case QEvent::UpdateRequest:
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render();
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break;
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case QEvent::PlatformSurface:
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{
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if(static_cast<QPlatformSurfaceEvent*>(event)->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed)
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context.renderer->destroyRenderTarget(target);
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}
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break;
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default:
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break;
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}
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@ -42,14 +44,14 @@ void RendererWindow::init() {
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}
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void RendererWindow::render() {
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context.renderer->render(*worldManager.getCurrentWorld(), target);
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const auto width = size().width();
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const auto height = size().height();
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if(target->extent.width != width || target->extent.height != height)
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target = context.renderer->createSurfaceRenderTarget(surface, target);
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context.renderer->render(*worldManager.getCurrentWorld(), target);
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vulkanInstance()->presentQueued(this);
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requestUpdate();
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}
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