Archived
1
Fork 0

Properly transition swapchain images and add oscilating color test

This commit is contained in:
Joshua Goins 2018-10-01 19:39:26 -04:00
parent e085acbe40
commit 3b982362e4
4 changed files with 95 additions and 2 deletions

View file

@ -4,4 +4,5 @@
namespace platform { namespace platform {
std::vector<const char*> getRequiredExtensions(); std::vector<const char*> getRequiredExtensions();
uint32_t getTime();
} }

View file

@ -6,6 +6,12 @@ struct RenderTarget {
VkSurfaceKHR surface = nullptr; VkSurfaceKHR surface = nullptr;
VkSwapchainKHR swapchain = nullptr; VkSwapchainKHR swapchain = nullptr;
VkExtent2D extent = {};
VkImage* images = nullptr;
VkImageView* imageViews = nullptr;
VkFramebuffer* framebuffers = nullptr;
VkCommandBuffer* commandBuffers = nullptr; VkCommandBuffer* commandBuffers = nullptr;
VkSemaphore imageAvailableSemaphore = nullptr; VkSemaphore imageAvailableSemaphore = nullptr;
@ -34,6 +40,7 @@ private:
#endif #endif
void createLogicalDevice(); void createLogicalDevice();
void createCommandPool(); void createCommandPool();
void createPresentationRenderPass();
VkInstance instance_ = nullptr; VkInstance instance_ = nullptr;
@ -56,4 +63,6 @@ private:
VkQueue graphicsQueue_ = nullptr; VkQueue graphicsQueue_ = nullptr;
VkCommandPool commandPool_ = nullptr; VkCommandPool commandPool_ = nullptr;
VkRenderPass presentationRenderPass_ = nullptr;
}; };

View file

@ -16,6 +16,10 @@ std::vector<const char*> platform::getRequiredExtensions() {
return names; return names;
} }
uint32_t platform::getTime() {
return SDL_GetTicks();
}
int main(int, char*[]) { int main(int, char*[]) {
window = SDL_CreateWindow("Graph", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_VULKAN); window = SDL_CreateWindow("Graph", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_VULKAN);
if(!window) if(!window)

View file

@ -4,6 +4,7 @@
#include <vector> #include <vector>
#include <iostream> #include <iostream>
#include <cstring> #include <cstring>
#include <cmath>
#include "platform.h" #include "platform.h"
@ -15,6 +16,7 @@ Renderer::Renderer() {
#endif #endif
createLogicalDevice(); createLogicalDevice();
createCommandPool(); createCommandPool();
createPresentationRenderPass();
} }
Renderer::~Renderer() { Renderer::~Renderer() {
@ -41,6 +43,23 @@ void Renderer::render(RenderTarget* target) {
vkBeginCommandBuffer(commandBuffer, &beginInfo); vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkClearValue clearColor = {};
clearColor.color.float32[0] = sin((platform::getTime() / 500.0f) * 0.2f) * 0.5f + 0.5f;
clearColor.color.float32[1] = sin((platform::getTime() / 500.0f) * 0.4f) * 0.5f + 0.5f;
clearColor.color.float32[2] = sin((platform::getTime() / 500.0f) * 0.8f) * 0.5f + 0.5f;
VkRenderPassBeginInfo renderPassBeginInfo = {};
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassBeginInfo.framebuffer = target->framebuffers[imageIndex];
renderPassBeginInfo.renderPass = presentationRenderPass_;
renderPassBeginInfo.renderArea.extent = target->extent;
renderPassBeginInfo.clearValueCount = 1;
renderPassBeginInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdEndRenderPass(commandBuffer);
vkEndCommandBuffer(commandBuffer); vkEndCommandBuffer(commandBuffer);
const VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; const VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
@ -75,6 +94,8 @@ RenderTarget* Renderer::createSurfaceRenderTarget(VkSurfaceKHR surface) {
VkSurfaceCapabilitiesKHR surfaceCapabilities = {}; VkSurfaceCapabilitiesKHR surfaceCapabilities = {};
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice_, surface, &surfaceCapabilities); vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice_, surface, &surfaceCapabilities);
target->extent = surfaceCapabilities.currentExtent;
uint32_t surfaceFormatCount = 0; uint32_t surfaceFormatCount = 0;
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice_, surface, &surfaceFormatCount, nullptr); vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice_, surface, &surfaceFormatCount, nullptr);
@ -113,9 +134,37 @@ RenderTarget* Renderer::createSurfaceRenderTarget(VkSurfaceKHR surface) {
uint32_t swapchainImageCount = 0; uint32_t swapchainImageCount = 0;
vkGetSwapchainImagesKHR(device_, target->swapchain, &swapchainImageCount, nullptr); vkGetSwapchainImagesKHR(device_, target->swapchain, &swapchainImageCount, nullptr);
VkImage* swapchainImages = new VkImage[swapchainImageCount]; target->images = new VkImage[swapchainImageCount];
vkGetSwapchainImagesKHR(device_, target->swapchain, &swapchainImageCount, swapchainImages); vkGetSwapchainImagesKHR(device_, target->swapchain, &swapchainImageCount, target->images);
target->imageViews = new VkImageView[swapchainImageCount];
for(uint32_t i = 0; i < swapchainImageCount; i++) {
VkImageViewCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = target->images[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = VK_FORMAT_B8G8R8A8_SRGB;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.layerCount = 1;
vkCreateImageView(device_, &createInfo, nullptr, &target->imageViews[i]);
}
target->framebuffers = new VkFramebuffer[swapchainImageCount];
for(uint32_t i = 0; i < swapchainImageCount; i++) {
VkFramebufferCreateInfo framebufferInfo = {};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = presentationRenderPass_;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = &target->imageViews[i];
framebufferInfo.width = target->extent.width;
framebufferInfo.height = target->extent.height;
framebufferInfo.layers = 1;
vkCreateFramebuffer(device_, &framebufferInfo, nullptr, &target->framebuffers[i]);
}
VkCommandBufferAllocateInfo allocateInfo = {}; VkCommandBufferAllocateInfo allocateInfo = {};
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
@ -281,6 +330,36 @@ void Renderer::createCommandPool() {
VkCommandPoolCreateInfo poolCreateInfo = {}; VkCommandPoolCreateInfo poolCreateInfo = {};
poolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; poolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolCreateInfo.queueFamilyIndex = queueIndices.graphics; poolCreateInfo.queueFamilyIndex = queueIndices.graphics;
poolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
vkCreateCommandPool(device_, &poolCreateInfo, nullptr, &commandPool_); vkCreateCommandPool(device_, &poolCreateInfo, nullptr, &commandPool_);
} }
void Renderer::createPresentationRenderPass() {
VkAttachmentDescription colorAttachment = {};
colorAttachment.format = VK_FORMAT_B8G8R8A8_SRGB;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef = {};
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass = {};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkRenderPassCreateInfo renderPassInfo = {};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
vkCreateRenderPass(device_, &renderPassInfo, nullptr, &presentationRenderPass_);
}