From 3ed62afe3323a142849ce2ebc2a691efffedc742 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Mon, 28 Feb 2022 22:29:43 -0500 Subject: [PATCH] Add note about running the editors under Wayland --- README.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 3c5a57f..42c2a9c 100644 --- a/README.md +++ b/README.md @@ -2,4 +2,10 @@ This is a legacy game engine, circa 2019. This is just kept for archival purposes, and only is tested on Linux (although I think it worked on macOS and Windows at some point) -I'm working a little bit on getting this to run again though, I suggest turning on validation layers for a usable experience :-) \ No newline at end of file +I'm working a little bit on getting this to run again though, I suggest turning on validation layers for a usable experience :-) + +## Usage + +If you're using Wayland, the editors will fail to start out of the box unless you force it to run under XWayland: + +`QT_QPA_PLATFORM=xcb ./MaterialEditor` \ No newline at end of file