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Fix numFrameResources being too low

This commit is contained in:
Joshua Goins 2022-02-28 22:10:17 -05:00
parent f1ff7f5047
commit 79d7258d84

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@ -11,7 +11,7 @@
#include "smaapass.h" #include "smaapass.h"
#include "debugpass.h" #include "debugpass.h"
constexpr int numFrameResources = 2; constexpr int numFrameResources = 3;
struct RenderTarget { struct RenderTarget {
VkSurfaceKHR surface = nullptr; VkSurfaceKHR surface = nullptr;