#include #include #include int main(int argc, char* argv[]) { SDL_Init(SDL_INIT_VIDEO); SDL_Window* window = SDL_CreateWindow("Graph", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, 0); VkInstanceCreateInfo info = {}; VkInstance instance; vkCreateInstance(&info, nullptr, &instance); if(!instance) return -1; bool running = true; while(running) { SDL_Event event = {}; while(SDL_PollEvent(&event)) { if(event.type == SDL_QUIT) running = false; } } return 0; }