It now works correctly, and will output a "proper" depth of field effect. There's still work to be done to make it look smoother, but it's already pretty convincing. |
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.. | ||
blend.frag | ||
blend.vert | ||
dof.frag | ||
dof.vert | ||
edge.frag | ||
edge.vert | ||
imgui.frag | ||
imgui.vert | ||
mesh.frag | ||
mesh.vert | ||
post.frag | ||
post.vert | ||
shadow.vert | ||
sky.frag | ||
sky.vert | ||
smaa.glsl | ||
sobel.frag | ||
sobel.vert |