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Vulkan-based game engine
This repository has been archived on 2025-04-12. You can view files and clone it, but cannot push or open issues or pull requests.
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2022-03-27 22:24:54 -04:00
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This is a legacy game engine, circa 2018. This is just kept for archival purposes, and only is tested on Linux. Yes, this is the precursor to prism! This implements some stuff that prism still lacks, such as a nice Qt interface, a working SMAA pass, and other things.

screenshot

Usage

If you're using Wayland, the editors will fail to start out of the box unless you force it to run under XWayland:

QT_QPA_PLATFORM=xcb ./MaterialEditor