diff --git a/README.md b/README.md index 5d552f3..5ea4670 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ Note: This project is still under development and _subject to change_. Expect bu Make sure to clone recursively as we use git submodules to pull in dependencies: -`git clone https://github.com/invghost/Graphite.git --recursive` +`git clone https://codeberg.org/redstrate/Graphite.git --recursive` Graphite uses CMake to generate build files. It is generally recommended to create a seperate folder like `build` to store the intermediary files in, and then you can run: @@ -46,7 +46,7 @@ Graphite should compile with a recent version of GCC or Clang. By default, the editor is not built automatically. You need to set the CMake option `BUILD_EDITOR`. _Note_: The editor only works on Linux (specifically X11) at the moment because of how the viewport works. The editor is -planned to run on other platforms in the near future. Refer to issue [#11](https://github.com/invghost/Graphite/issues/11). +planned to run on other platforms in the near future. ## Distribution In order to distribute a working game, go under the `File` menu in the editor and click `Export`. A popup will show,