diff --git a/src/structure/datetime.rs b/src/structure/datetime.rs index 7ee2cf3..0764e94 100644 --- a/src/structure/datetime.rs +++ b/src/structure/datetime.rs @@ -2,10 +2,15 @@ use binrw::binrw; use crate::property::PropertyBase; +/// A date and time. +/// +/// See [the Unreal Engine documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Core/Misc/FDateTime?application_version=4.27). #[binrw] #[derive(Debug)] pub struct DateTimeStruct { - pub unk: [u8; 8], + /// Number of ticks. + /// The ticks are 0.1 microseconds (= 100 nanoseconds) since January 1, 0001. + pub ticks: i64, } impl PropertyBase for DateTimeStruct {