diff --git a/src/structure/guid.rs b/src/structure/guid.rs index ee3680e..b31a32a 100644 --- a/src/structure/guid.rs +++ b/src/structure/guid.rs @@ -3,12 +3,18 @@ use std::fmt; use crate::property::PropertyBase; -// See https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Core/Misc/FGuid +/// A globally unique identifier. +/// +/// See [the Unreal Engine documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Core/Misc/FGuid?application_version=4.27). #[binrw] pub struct Guid { + /// Private. pub a: u32, + /// Holds the second component. pub b: u32, + /// Holds the third component. pub c: u32, + /// Holds the fourth component. pub d: u32, }