111af5788d
Add support for SoftObjectProperty
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With this, my Persistent.sav can be now be parsed without errors!
2025-02-24 18:19:23 -05:00
8f55d00e24
Complete Persistent.sav parsing, fix up a ton of things
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This is unfortunately one giant commit, but this now (partially) parses
Persistent.sav. There is still some structs and data left to parse, and
we're suspiciously missing 3KiB of data at the end. But... progress!
2025-02-24 00:30:16 -05:00
46e0cb3fb2
Add writing support for MapProperty
2025-02-23 16:52:54 -05:00
0561036f01
Add writing support for ArrayProperty
2025-02-23 16:50:10 -05:00
8713a48351
De-duplicate all the GUID structs, implement better debug display
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This replaces several of the duplicate GUID-like structs, and throws
them into a struct that more closely resembles FGuid.
2025-02-23 16:14:44 -05:00
4eb1e7dd04
Remove old magic-based property enum
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This is now replaced by the pre_assert and string-based version, which
is superior.
2025-02-23 16:03:08 -05:00
6b7d4c66dd
Improve error handling in the map and array custom parsers
2025-02-23 15:26:52 -05:00
f304304d19
Simplify string reading
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A lot of them are just u32 length + byte string, and can be moved into
a common parsing function.
2025-02-23 15:25:50 -05:00
a4615b29ce
Remove leftover binrw debugging
2025-02-23 15:04:13 -05:00
e92686e179
Clean up code, imports, and other misc tasks
2025-02-23 14:43:10 -05:00
9dd335f80e
Implement proper map parsing, fix array parsing
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Finally finished and figured out how maps are handled. It didn't encode
the number of items, it's based on how many bytes you read. I also fixed
arrays so they're also correct, and we'll see if sets break.
2025-02-23 14:38:35 -05:00
aa26d2934f
Add initial files
2025-02-19 19:34:13 -05:00