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kawari/src/bin/kawari-world.rs

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use std::time::{SystemTime, UNIX_EPOCH};
use kawari::ipc::{IPCOpCode, IPCSegment, IPCStructData};
use kawari::oodle::FFXIVOodle;
use kawari::packet::{
CompressionType, PacketSegment, SegmentType, State, parse_packet, send_keep_alive, send_packet,
};
use kawari::world::{
ActorControlSelf, ActorControlType, InitZone, PlayerSetup, PlayerSpawn, PlayerStats,
UpdateClassInfo,
};
use kawari::{CONTENT_ID, WORLD_ID, ZONE_ID};
use tokio::io::AsyncReadExt;
use tokio::net::TcpListener;
#[tokio::main]
async fn main() {
tracing_subscriber::fmt::init();
let listener = TcpListener::bind("127.0.0.1:7100").await.unwrap();
tracing::info!("World server started on 7100");
loop {
let (socket, _) = listener.accept().await.unwrap();
let (mut read, mut write) = tokio::io::split(socket);
let mut state = State {
client_key: None,
session_id: None,
clientbound_oodle: FFXIVOodle::new(),
serverbound_oodle: FFXIVOodle::new(),
player_id: None,
};
tokio::spawn(async move {
let mut buf = [0; 2056];
loop {
let n = read.read(&mut buf).await.expect("Failed to read data!");
if n != 0 {
println!("recieved {n} bytes...");
let (segments, connection_type) = parse_packet(&buf[..n], &mut state).await;
for segment in &segments {
let timestamp_secs = || {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Failed to get UNIX timestamp!")
.as_secs()
.try_into()
.unwrap()
};
match &segment.segment_type {
SegmentType::InitializeSession { player_id } => {
state.player_id = Some(*player_id);
// We have send THEM a keep alive
{
let timestamp: u32 = SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Failed to get UNIX timestamp!")
.as_secs()
.try_into()
.unwrap();
let response_packet = PacketSegment {
source_actor: 0,
target_actor: 0,
segment_type: SegmentType::KeepAlive {
id: 0xE0037603u32,
timestamp,
},
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
match connection_type {
kawari::packet::ConnectionType::Zone => {
tracing::info!(
"Client {player_id} is initializing zone session..."
);
let response_packet = PacketSegment {
source_actor: 0,
target_actor: 0,
segment_type: SegmentType::ZoneInitialize {
player_id: *player_id,
},
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
kawari::packet::ConnectionType::Chat => {
tracing::info!(
"Client {player_id} is initializing chat session..."
);
{
let response_packet = PacketSegment {
source_actor: 0,
target_actor: 0,
segment_type: SegmentType::ZoneInitialize {
player_id: *player_id,
},
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::InitializeChat,
server_id: 0,
timestamp: 0,
data: IPCStructData::InitializeChat { unk: [0; 8] },
};
let response_packet = PacketSegment {
source_actor: *player_id,
target_actor: *player_id,
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
}
_ => panic!(
"The client is trying to initialize the wrong connection?!"
),
}
}
SegmentType::Ipc { data } => {
match &data.data {
IPCStructData::InitRequest { .. } => {
tracing::info!(
"Client is now requesting zone information. Sending!"
);
// IPC Init(?)
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::InitResponse,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::InitResponse {
unk1: 0,
character_id: state.player_id.unwrap(),
unk2: 0,
},
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
// Control Data
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::ActorControlSelf,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::ActorControlSelf(
ActorControlSelf {
category:
ActorControlType::SetCharaGearParamUI,
param1: 1,
param2: 1,
param3: 0,
param4: 0,
param5: 0,
param6: 0,
},
),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
// Stats
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::PlayerStats,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::PlayerStats(PlayerStats {
strength: 1,
hp: 100,
mp: 100,
..Default::default()
}),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
// Player Setup
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::PlayerSetup,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::PlayerSetup(PlayerSetup {
content_id: CONTENT_ID,
exp: [10000; 32],
levels: [100; 32],
name: "KAWARI".to_string(),
..Default::default()
}),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
// Player Class Info
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::UpdateClassInfo,
server_id: 69, // lol
timestamp: timestamp_secs(),
data: IPCStructData::UpdateClassInfo(
UpdateClassInfo {
class_id: 35,
unknown: 1,
synced_level: 90,
class_level: 90,
..Default::default()
},
),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
// Init Zone
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::InitZone,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::InitZone(InitZone {
server_id: WORLD_ID,
zone_id: ZONE_ID,
..Default::default()
}),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
}
IPCStructData::FinishLoading { .. } => {
tracing::info!(
"Client has finished loading... spawning in!"
);
// send player spawn
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::PlayerSpawn,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::PlayerSpawn(PlayerSpawn {
hp_curr: 100,
hp_max: 100,
mp_curr: 100,
mp_max: 100,
..Default::default()
}),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc { data: ipc },
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
}
IPCStructData::Unk1 { .. } => {
tracing::info!("Recieved Unk1!");
}
IPCStructData::Unk2 { .. } => {
tracing::info!("Recieved Unk2!");
}
IPCStructData::Unk3 { .. } => {
tracing::info!("Recieved Unk3!");
}
IPCStructData::Unk4 { .. } => {
tracing::info!("Recieved Unk4!");
}
IPCStructData::SetSearchInfoHandler { .. } => {
tracing::info!("Recieved SetSearchInfoHandler!");
}
IPCStructData::Unk5 { .. } => {
tracing::info!("Recieved Unk5!");
}
IPCStructData::Unk6 { .. } => {
tracing::info!("Recieved Unk6!");
}
IPCStructData::Unk7 { .. } => {
tracing::info!("Recieved Unk7!");
}
IPCStructData::UpdatePositionHandler { .. } => {
tracing::info!("Recieved UpdatePositionHandler!");
}
_ => panic!(
"The server is recieving a IPC response or unknown packet!"
),
}
}
SegmentType::KeepAlive { id, timestamp } => {
send_keep_alive(&mut write, &mut state, *id, *timestamp).await
}
SegmentType::KeepAliveResponse { .. } => {
tracing::info!("Got keep alive response from client... cool...");
}
_ => {
panic!("The server is recieving a response or unknown packet!")
}
}
}
}
}
});
}
}