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Add generic Aetheryte event script, document the interesting scenes
This also scripts the Central Meadows Aetheryte.
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2 changed files with 15 additions and 0 deletions
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@ -65,6 +65,7 @@ registerEvent(131246, "common/GenericWarp.lua") -- Exit Bokairo Inn to Kugane
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registerEvent(131312, "common/GenericWarp.lua") -- Exit The Pendants Personal Suite to Crystarium
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registerEvent(131312, "common/GenericWarp.lua") -- Exit The Pendants Personal Suite to Crystarium
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registerEvent(131402, "common/GenericWarp.lua") -- Exit Andron to Old Sharlayan
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registerEvent(131402, "common/GenericWarp.lua") -- Exit Andron to Old Sharlayan
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registerEvent(131578, "common/GenericWarp.lua") -- Exit The For'ard Cabins to Tuliyollal
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registerEvent(131578, "common/GenericWarp.lua") -- Exit The For'ard Cabins to Tuliyollal
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registerEvent(327683, "common/GenericAetheryte.lua") -- Bentbranch Meadows Aetheryte
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registerEvent(720916, "custom/000/cmndefinnbed_00020.lua")
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registerEvent(720916, "custom/000/cmndefinnbed_00020.lua")
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registerEvent(1179657, "tosort/Chocobokeep.lua") -- Chocobokeep in Central Shroud
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registerEvent(1179657, "tosort/Chocobokeep.lua") -- Chocobokeep in Central Shroud
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registerEvent(1245185, "opening/OpeningLimsaLominsa.lua")
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registerEvent(1245185, "opening/OpeningLimsaLominsa.lua")
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14
resources/scripts/common/GenericAetheryte.lua
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14
resources/scripts/common/GenericAetheryte.lua
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-- generic aetheryte, use this for all of the big aetherytes
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--- scene 02 - aetheryte menu
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--- scene 03 - "you have aethernet access" message and vfx
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function onTalk(target, player)
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--- param has to be 1 for the menu to even show up
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player:play_scene(target, EVENT_ID, 00000, 8192, 1)
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end
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function onReturn(scene, results, player)
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--- results [3] is 1 if the player requested to set it as their home point
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player:finish_event(EVENT_ID)
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end
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