1
Fork 0
mirror of https://github.com/redstrate/Kawari.git synced 2025-04-22 07:27:44 +00:00

Fix padding in Player Spawn IPC data

I spent HOURS fixing this, only to realize that it was all offset by 16 bytes. I
hate myself.
This commit is contained in:
Joshua Goins 2025-03-13 00:02:37 -04:00
parent 7c1a3944e9
commit 34aa046b21
4 changed files with 115 additions and 9 deletions

View file

@ -1,13 +1,14 @@
use std::time::{SystemTime, UNIX_EPOCH};
use kawari::client_select_data::ClientCustomizeData;
use kawari::ipc::{IPCOpCode, IPCSegment, IPCStructData};
use kawari::oodle::FFXIVOodle;
use kawari::packet::{
CompressionType, PacketSegment, SegmentType, State, parse_packet, send_keep_alive, send_packet,
};
use kawari::world::{
ActorControlSelf, ActorControlType, InitZone, PlayerSetup, PlayerSpawn, PlayerStats,
UpdateClassInfo,
ActorControlSelf, ActorControlType, CustomizeData, InitZone, PlayerSetup, PlayerSpawn,
PlayerStats, UpdateClassInfo,
};
use kawari::{CONTENT_ID, WORLD_ID, ZONE_ID};
use tokio::io::AsyncReadExt;
@ -374,6 +375,35 @@ async fn main() {
model_type: 1,
spawn_index: 1,
state: 1,
look: CustomizeData {
race: 3,
age: 0,
gender: 1,
height: 5,
subrace: 0,
face: 1,
hair: 2,
enable_highlights: 0,
skin_tone: 4,
right_eye_color: 5,
hair_tone: 2,
highlights: 7,
facial_features: 1,
facial_feature_color: 1,
eyebrows: 2,
left_eye_color: 1,
eyes: 1,
nose: 0,
jaw: 1,
mouth: 0,
lips_tone_fur_pattern: 1,
race_feature_size: 1,
race_feature_type: 1,
bust: 0,
face_paint: 1,
face_paint_color: 1,
},
fc_tag: "LOCAL".to_string(),
..Default::default()
}),
};

View file

@ -1,5 +1,8 @@
use binrw::binrw;
use serde_json::{Value, json};
#[binrw]
#[derive(Debug, Clone, Default)]
pub struct ClientCustomizeData {
pub race: i32,
pub gender: i32,

View file

@ -1,4 +1,5 @@
mod player_spawn;
pub use player_spawn::CustomizeData;
pub use player_spawn::PlayerSpawn;
mod position;

View file

@ -1,13 +1,17 @@
use binrw::binrw;
use crate::client_select_data::ClientCustomizeData;
use crate::common::{read_string, write_string};
use super::position::Position;
use super::status_effect::StatusEffect;
#[binrw]
#[brw(little)]
#[derive(Debug, Clone, Default)]
pub struct PlayerSpawn {
pub aafafaf: [u8; 16],
pub title: u16,
pub u1b: u16,
pub current_world_id: u16,
@ -39,7 +43,6 @@ pub struct PlayerSpawn {
pub director_id: u32,
pub owner_id: u32,
pub u22: u32,
pub padding4: [u8; 16],
pub hp_max: u32,
pub hp_curr: u32,
pub display_flags: u32,
@ -67,25 +70,94 @@ pub struct PlayerSpawn {
pub class_job: u8,
pub unk28: u8,
pub unk29: u8,
pub unk30: u8,
pub mount_head: u8,
pub mount_body: u8,
pub mount_feet: u8,
pub mount_color: u8,
pub scale: u8,
pub element_data: [u8; 6],
pub padding2: [u8; 12],
pub padding2: [u8; 1],
pub effect: [StatusEffect; 30],
pub pos: Position,
pub models: [u32; 10],
pub unknown6_58: [u8; 10],
pub padding3: [u8; 7],
pub padding3: [u8; 4],
#[br(count = 32)]
#[bw(pad_size_to = 32)]
#[br(map = read_string)]
#[bw(map = write_string)]
pub name: String,
pub look: [u8; 26],
pub fc_tag: [u8; 6],
pub padding: [u8; 26],
pub look: CustomizeData,
#[br(count = 6)]
#[bw(pad_size_to = 6)]
#[br(map = read_string)]
#[bw(map = write_string)]
pub fc_tag: String,
pub padding: [u8; 2],
}
#[binrw]
#[derive(Debug, Clone, Default)]
pub struct CustomizeData {
pub race: u8,
pub gender: u8,
pub age: u8,
pub height: u8,
pub subrace: u8,
pub face: u8,
pub hair: u8,
pub enable_highlights: u8,
pub skin_tone: u8,
pub right_eye_color: u8,
pub hair_tone: u8,
pub highlights: u8,
pub facial_features: u8,
pub facial_feature_color: u8,
pub eyebrows: u8,
pub left_eye_color: u8,
pub eyes: u8,
pub nose: u8,
pub jaw: u8,
pub mouth: u8,
pub lips_tone_fur_pattern: u8,
pub race_feature_size: u8,
pub race_feature_type: u8,
pub bust: u8,
pub face_paint: u8,
pub face_paint_color: u8,
}
#[cfg(test)]
mod tests {
use std::{fs::read, io::Cursor};
use binrw::BinRead;
use super::*;
#[test]
fn read_playerspawn() {
let buffer = read("/home/josh/Downloads/myfile(1).dat").unwrap();
let mut buffer = Cursor::new(&buffer);
let player_spawn = PlayerSpawn::read_le(&mut buffer).unwrap();
assert_eq!(player_spawn.current_world_id, 0x4F);
assert_eq!(player_spawn.home_world_id, 0x4F);
assert_eq!(player_spawn.hp_curr, 159);
assert_eq!(player_spawn.hp_max, 159);
assert_eq!(player_spawn.mp_curr, 10000);
assert_eq!(player_spawn.mp_max, 10000);
assert_eq!(player_spawn.state, 1);
assert_eq!(player_spawn.level, 1);
assert_eq!(player_spawn.class_job, 1); // adventurer
assert_eq!(player_spawn.scale, 36);
assert_eq!(player_spawn.pos.x, 40.519722);
assert_eq!(player_spawn.pos.y, 4.0);
assert_eq!(player_spawn.pos.z, -150.33124);
assert_eq!(player_spawn.name, "Lavenaa Warren");
assert_eq!(player_spawn.look.race, 1);
assert_eq!(player_spawn.look.gender, 1);
assert_eq!(player_spawn.look.bust, 100);
assert_eq!(player_spawn.fc_tag, "");
}
}