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Add warning message when failing to find poprange

This commit is contained in:
Joshua Goins 2025-05-12 16:32:55 -04:00
parent 1cdd2d4bff
commit 59815df5c1
3 changed files with 12 additions and 10 deletions

View file

@ -2,23 +2,23 @@
POS_START = 2299848
function Scene00000(player)
player:play_scene(EVENT_ID, 00000, 4959237, 1)
player:play_scene(EVENT_ID, 00000, 4959237, 1)
end
function Scene00001(player)
player:play_scene(EVENT_ID, 00001, 4959237, 1)
player:play_scene(EVENT_ID, 00001, 4959237, 1)
end
function onEnterTerritory(player, zone)
--- move the player into the starting position
start_pos = zone:get_pop_range(POS_START)
player:set_position(start_pos)
--- move the player into the starting position
start_pos = zone:get_pop_range(POS_START)
player:set_position(start_pos)
Scene00000(player);
Scene00000(player);
end
function onSceneFinished(player, scene)
if scene == 0 then
Scene00001(player)
end
if scene == 0 then
Scene00001(player)
end
end

View file

@ -237,6 +237,8 @@ impl UserData for Zone {
y: trans[1],
z: trans[2],
});
} else {
tracing::warn!("Failed to find pop range for {id}!");
}
Ok(mlua::Nil)
},

View file

@ -8,7 +8,7 @@ use physis::{
};
/// Represents a loaded zone
#[derive(Default)]
#[derive(Default, Debug)]
pub struct Zone {
pub id: u16,
planevent: Option<LayerGroup>,