From 6561e63fd464e388d8d6c5c618204f0da31030d4 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 21 Jun 2025 12:26:58 -0400 Subject: [PATCH] Send a message in-game when trying to start a non-scripted event This should make it more obvious than in the usually spammy server log. --- src/bin/kawari-world.rs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/bin/kawari-world.rs b/src/bin/kawari-world.rs index e17bb75..4a93718 100644 --- a/src/bin/kawari-world.rs +++ b/src/bin/kawari-world.rs @@ -778,6 +778,7 @@ async fn client_loop( if should_cancel { // give control back to the player so they aren't stuck connection.event_finish(*event_id).await; + connection.send_message(&*format!("Event {event_id} tried to start, but it doesn't have a script associated with it!")).await; } } ClientZoneIpcData::EventHandlerReturn { handler_id, scene, error_code, num_results, results } => {