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Make instructions on where/place Oodle more clear in USAGE
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USAGE.md
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USAGE.md
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@ -11,18 +11,22 @@ Kawari is designed to be easy to run, and should be accessible to anyone who wan
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## Prerequisites
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## Prerequisites
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* Windows or Linux
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* Windows or Linux
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* Copy of the game updated to the supported game version (see README)
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* Copy of the game updated to the supported game version (see [README](README.md))
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* Oodle Network Compression (can be obtained from [here](https://github.com/WorkingRobot/OodleUE))
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* Oodle Network Compression (see below)
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### Getting Oodle
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Get the [latest release from this repository](https://github.com/WorkingRobot/OodleUE/releases/latest). You want the "gcc.zip" for Linux, and "msvc.zip" for Windows.
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## Download Artifact
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## Download Artifact
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Windows and Linux artifacts are built on every commit, under [Github Actions](https://github.com/redstrate/Kawari/actions). You will have to download the Oodle Network `.dll` (Windows) or `.so` (Linux) yourself however.
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Windows and Linux artifacts are built on every commit, under [Github Actions](https://github.com/redstrate/Kawari/actions). Place the `oodle-network-shared.dll` (Windows) or `oodle-network-shared.so` (Linux) in the same directory as the executables.
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## Building
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## Building
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Build Kawari with `cargo build`.
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Build Kawari with `cargo build`.
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For the World server to function, Kawari needs to be built with `--features oodle`. Place the `.so` (Linux) or `.lib` (Windows) into the `oodle` directory when building. The library must be named "oodle-network-shared".
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For the World server to function, Kawari needs to be built with `--features oodle`. Place the `oodle-network-shared.dll` (Windows) or `oodle-network-shared.so` (Linux) into the `oodle` directory when building.
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## Setup
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## Setup
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