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Support the GM command for changing territories

This commit is contained in:
Joshua Goins 2025-03-13 00:41:16 -04:00
parent d1139b4618
commit 74f7554aa8
2 changed files with 59 additions and 1 deletions

View file

@ -1,7 +1,7 @@
use std::time::{SystemTime, UNIX_EPOCH};
use kawari::client_select_data::ClientCustomizeData;
use kawari::ipc::{IPCOpCode, IPCSegment, IPCStructData};
use kawari::ipc::{GameMasterCommandType, IPCOpCode, IPCSegment, IPCStructData};
use kawari::oodle::FFXIVOodle;
use kawari::packet::{
CompressionType, PacketSegment, SegmentType, State, parse_packet, send_keep_alive, send_packet,
@ -375,6 +375,7 @@ async fn main() {
model_type: 1,
spawn_index: 1,
state: 1,
gm_rank: 3,
look: CustomizeData {
race: 3,
age: 0,
@ -483,6 +484,44 @@ async fn main() {
IPCStructData::ChatMessage { message, .. } => {
tracing::info!("Client sent chat message: {message}!");
}
IPCStructData::GameMasterCommand { command, arg, .. } => {
tracing::info!("Got a game master command!");
match &command {
GameMasterCommandType::ChangeTerritory => {
// Init Zone
{
let ipc = IPCSegment {
unk1: 0,
unk2: 0,
op_code: IPCOpCode::InitZone,
server_id: 0,
timestamp: timestamp_secs(),
data: IPCStructData::InitZone(InitZone {
server_id: WORLD_ID,
zone_id: *arg as u16,
..Default::default()
}),
};
let response_packet = PacketSegment {
source_actor: state.player_id.unwrap(),
target_actor: state.player_id.unwrap(),
segment_type: SegmentType::Ipc {
data: ipc,
},
};
send_packet(
&mut write,
&[response_packet],
&mut state,
CompressionType::Oodle,
)
.await;
}
}
}
}
_ => panic!(
"The server is recieving a IPC response or unknown packet!"
),

View file

@ -79,6 +79,8 @@ pub enum IPCOpCode {
Disconnected = 0x360,
// Sent by the client when they send a chat message
ChatMessage = 0xCA,
// Sent by the client when they send a GM command. This can only be sent by the client if they are sent a GM rank.
GameMasterCommand = 0x3B3,
}
#[binrw]
@ -162,6 +164,13 @@ pub enum LobbyCharacterAction {
Request = 0x15,
}
#[binrw]
#[brw(repr = u8)]
#[derive(Clone, PartialEq, Debug)]
pub enum GameMasterCommandType {
ChangeTerritory = 0x58,
}
#[binrw]
#[br(import(magic: &IPCOpCode))]
#[derive(Debug, Clone)]
@ -296,6 +305,15 @@ pub enum IPCStructData {
#[bw(map = write_string)]
message: String,
},
#[br(pre_assert(*magic == IPCOpCode::GameMasterCommand))]
GameMasterCommand {
// TODO: incomplete
command: GameMasterCommandType,
#[br(pad_before = 3)] // idk, not empty though
arg: u32,
#[br(dbg)]
unk: [u8; 24],
},
// Server->Client IPC
#[br(pre_assert(false))]
@ -455,6 +473,7 @@ impl IPCSegment {
IPCStructData::LogOutComplete { .. } => 8,
IPCStructData::Disconnected { .. } => todo!(),
IPCStructData::ChatMessage { .. } => 1056,
IPCStructData::GameMasterCommand { .. } => todo!(),
}
}
}