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Allow loading territories without a planmap
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parent
90a78fcaa8
commit
8659623eda
1 changed files with 33 additions and 17 deletions
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@ -11,35 +11,51 @@ use crate::config::get_config;
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/// Represents a loaded zone
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/// Represents a loaded zone
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pub struct Zone {
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pub struct Zone {
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pub id: u16,
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pub id: u16,
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layer_group: LayerGroup,
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layer_group: Option<LayerGroup>,
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}
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}
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impl Zone {
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impl Zone {
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pub fn load(id: u16) -> Self {
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pub fn load(id: u16) -> Self {
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let config = get_config();
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let config = get_config();
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let mut game_data =
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let mut zone = Self {
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GameData::from_existing(Platform::Win32, &config.game_location).unwrap();
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id,
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layer_group: None,
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};
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let exh = game_data.read_excel_sheet_header("TerritoryType").unwrap();
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let Some(mut game_data) = GameData::from_existing(Platform::Win32, &config.game_location)
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let exd = game_data
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else {
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.read_excel_sheet("TerritoryType", &exh, Language::None, 0)
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return zone;
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.unwrap();
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};
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let territory_type_row = &exd.read_row(&exh, id as u32).unwrap()[0];
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let Some(exh) = game_data.read_excel_sheet_header("TerritoryType") else {
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return zone;
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};
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let Some(exd) = game_data.read_excel_sheet("TerritoryType", &exh, Language::None, 0) else {
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return zone;
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};
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let Some(territory_type_row) = &exd.read_row(&exh, id as u32) else {
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return zone;
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};
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let territory_type_row = &territory_type_row[0];
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// e.g. ffxiv/fst_f1/fld/f1f3/level/f1f3
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// e.g. ffxiv/fst_f1/fld/f1f3/level/f1f3
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let physis::exd::ColumnData::String(bg_path) = &territory_type_row.data[1] else {
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let physis::exd::ColumnData::String(bg_path) = &territory_type_row.data[1] else {
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panic!("Unexpected type!");
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panic!("Unexpected type!");
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};
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};
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let path = format!(
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let Some(level_index) = bg_path.find("/level/") else {
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"bg/{}/level/planmap.lgb",
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return zone;
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&bg_path[..bg_path.find("/level/").unwrap()]
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};
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);
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let lgb = game_data.extract(&path).unwrap();
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let path = format!("bg/{}/level/planmap.lgb", &bg_path[..level_index]);
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let layer_group = LayerGroup::from_existing(&lgb).unwrap();
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let Some(lgb) = game_data.extract(&path) else {
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Self { id, layer_group }
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return zone;
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};
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zone.layer_group = LayerGroup::from_existing(&lgb);
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zone
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}
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}
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/// Search for an exit box matching an id.
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/// Search for an exit box matching an id.
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@ -48,7 +64,7 @@ impl Zone {
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instance_id: u32,
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instance_id: u32,
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) -> Option<(&InstanceObject, &ExitRangeInstanceObject)> {
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) -> Option<(&InstanceObject, &ExitRangeInstanceObject)> {
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// TODO: also check position!
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// TODO: also check position!
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for group in &self.layer_group.layers {
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for group in &self.layer_group.as_ref().unwrap().layers {
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for object in &group.objects {
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for object in &group.objects {
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if let LayerEntryData::ExitRange(exit_range) = &object.data {
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if let LayerEntryData::ExitRange(exit_range) = &object.data {
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if object.instance_id == instance_id {
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if object.instance_id == instance_id {
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@ -66,7 +82,7 @@ impl Zone {
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instance_id: u32,
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instance_id: u32,
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) -> Option<(&InstanceObject, &PopRangeInstanceObject)> {
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) -> Option<(&InstanceObject, &PopRangeInstanceObject)> {
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// TODO: also check position!
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// TODO: also check position!
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for group in &self.layer_group.layers {
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for group in &self.layer_group.as_ref().unwrap().layers {
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for object in &group.objects {
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for object in &group.objects {
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if let LayerEntryData::PopRange(pop_range) = &object.data {
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if let LayerEntryData::PopRange(pop_range) = &object.data {
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if object.instance_id == instance_id {
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if object.instance_id == instance_id {
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