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Log, don't panic for syntax errors in event scripting

Fixes #39
This commit is contained in:
Joshua Goins 2025-06-22 08:35:03 -04:00
parent 6b0487f30f
commit a6e270d5e3
2 changed files with 61 additions and 37 deletions

View file

@ -573,15 +573,21 @@ async fn client_loop(
} else {
tracing::info!("Unknown command {command_name}");
lua.scope(|scope| {
let connection_data = scope
.create_userdata_ref_mut(&mut lua_player)
.unwrap();
let func: Function =
lua.globals().get("onUnknownCommandError").unwrap();
func.call::<()>((command_name, connection_data)).unwrap();
Ok(())
}).unwrap();
let mut call_func = || {
lua.scope(|scope| {
let connection_data = scope
.create_userdata_ref_mut(&mut lua_player)?;;
let func: Function =
lua.globals().get("onUnknownCommandError")?;
func.call::<()>((command_name, connection_data))?;
Ok(())
})
};
if let Err(err) = call_func() {
tracing::warn!("Lua error in Global.lua: {:?}", err);
handled = false;
}
}
}

View file

@ -5,6 +5,7 @@ use crate::{common::ObjectTypeId, config::get_config};
use super::{LuaPlayer, Zone};
pub struct Event {
file_name: String,
lua: Lua,
}
@ -14,70 +15,87 @@ impl Event {
let config = get_config();
let file_name = format!("{}/{}", &config.world.scripts_location, path);
lua.load(std::fs::read(&file_name).expect("Failed to locate scripts directory!"))
if let Err(err) = lua
.load(std::fs::read(&file_name).expect("Failed to locate scripts directory!"))
.set_name("@".to_string() + &file_name)
.exec()
.unwrap();
{
tracing::warn!("Syntax error in {}: {:?}", file_name, err);
return Self { file_name, lua };
}
lua.globals().set("EVENT_ID", id).unwrap();
Self { lua }
Self { file_name, lua }
}
pub fn enter_territory(&mut self, player: &mut LuaPlayer, zone: &Zone) {
self.lua
.scope(|scope| {
let player = scope.create_userdata_ref_mut(player).unwrap();
let zone = scope.create_userdata_ref(zone).unwrap();
let mut run_script = || {
self.lua.scope(|scope| {
let player = scope.create_userdata_ref_mut(player)?;
let zone = scope.create_userdata_ref(zone)?;
let func: Function = self.lua.globals().get("onEnterTerritory").unwrap();
let func: Function = self.lua.globals().get("onEnterTerritory")?;
func.call::<()>((player, zone)).unwrap();
func.call::<()>((player, zone))?;
Ok(())
})
.unwrap();
};
if let Err(err) = run_script() {
tracing::warn!("Syntax error in {}: {:?}", self.file_name, err);
}
}
pub fn scene_finished(&mut self, player: &mut LuaPlayer, scene: u16) {
self.lua
.scope(|scope| {
let player = scope.create_userdata_ref_mut(player).unwrap();
let mut run_script = || {
self.lua.scope(|scope| {
let player = scope.create_userdata_ref_mut(player)?;
let func: Function = self.lua.globals().get("onSceneFinished").unwrap();
let func: Function = self.lua.globals().get("onSceneFinished")?;
func.call::<()>((player, scene)).unwrap();
func.call::<()>((player, scene))?;
Ok(())
})
.unwrap();
};
if let Err(err) = run_script() {
tracing::warn!("Syntax error in {}: {:?}", self.file_name, err);
}
}
pub fn talk(&mut self, target_id: ObjectTypeId, player: &mut LuaPlayer) {
self.lua
.scope(|scope| {
let player = scope.create_userdata_ref_mut(player).unwrap();
let mut run_script = || {
self.lua.scope(|scope| {
let player = scope.create_userdata_ref_mut(player)?;
let func: Function = self.lua.globals().get("onTalk").unwrap();
let func: Function = self.lua.globals().get("onTalk")?;
func.call::<()>((target_id, player)).unwrap();
func.call::<()>((target_id, player))?;
Ok(())
})
.unwrap();
};
if let Err(err) = run_script() {
tracing::warn!("Syntax error in {}: {:?}", self.file_name, err);
}
}
pub fn finish(&mut self, scene: u16, results: &[u32], player: &mut LuaPlayer) {
self.lua
.scope(|scope| {
let player = scope.create_userdata_ref_mut(player).unwrap();
let mut run_script = || {
self.lua.scope(|scope| {
let player = scope.create_userdata_ref_mut(player)?;
let func: Function = self.lua.globals().get("onReturn").unwrap();
let func: Function = self.lua.globals().get("onReturn")?;
func.call::<()>((scene, results, player)).unwrap();
func.call::<()>((scene, results, player))?;
Ok(())
})
.unwrap();
};
if let Err(err) = run_script() {
tracing::warn!("Syntax error in {}: {:?}", self.file_name, err);
}
}
}