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Address warning: "name NPC
contains a capitalized acronym"
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parent
75b34cb959
commit
ab3bcfc365
1 changed files with 4 additions and 4 deletions
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@ -48,7 +48,7 @@ pub const CUSTOMIZE_DATA: CustomizeData = CustomizeData {
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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enum NetworkedActor {
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enum NetworkedActor {
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Player(NpcSpawn),
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Player(NpcSpawn),
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NPC(NpcSpawn),
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Npc(NpcSpawn),
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}
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}
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#[derive(Default, Debug, Clone)]
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#[derive(Default, Debug, Clone)]
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@ -63,7 +63,7 @@ impl Instance {
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}
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}
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fn insert_npc(&mut self, id: ObjectId, spawn: NpcSpawn) {
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fn insert_npc(&mut self, id: ObjectId, spawn: NpcSpawn) {
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self.actors.insert(id, NetworkedActor::NPC(spawn));
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self.actors.insert(id, NetworkedActor::Npc(spawn));
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}
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}
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fn generate_actor_id() -> u32 {
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fn generate_actor_id() -> u32 {
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@ -160,7 +160,7 @@ pub async fn server_main_loop(mut recv: Receiver<ToServer>) -> Result<(), std::i
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for (id, spawn) in &instance.actors {
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for (id, spawn) in &instance.actors {
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let npc_spawn = match spawn {
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let npc_spawn = match spawn {
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NetworkedActor::Player(npc_spawn) => npc_spawn,
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NetworkedActor::Player(npc_spawn) => npc_spawn,
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NetworkedActor::NPC(npc_spawn) => npc_spawn,
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NetworkedActor::Npc(npc_spawn) => npc_spawn,
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};
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};
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// Note that we currently only support spawning via the NPC packet, hence why we don't need to differentiate here
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// Note that we currently only support spawning via the NPC packet, hence why we don't need to differentiate here
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@ -282,7 +282,7 @@ pub async fn server_main_loop(mut recv: Receiver<ToServer>) -> Result<(), std::i
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{
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{
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let common = match spawn {
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let common = match spawn {
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NetworkedActor::Player(npc_spawn) => &mut npc_spawn.common,
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NetworkedActor::Player(npc_spawn) => &mut npc_spawn.common,
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NetworkedActor::NPC(npc_spawn) => &mut npc_spawn.common,
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NetworkedActor::Npc(npc_spawn) => &mut npc_spawn.common,
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};
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};
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common.pos = position;
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common.pos = position;
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common.rotation = rotation;
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common.rotation = rotation;
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