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Remove that one annoying unused variable
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1 changed files with 1 additions and 1 deletions
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@ -114,7 +114,7 @@ async fn main_loop(mut recv: Receiver<ToServer>) -> Result<(), std::io::Error> {
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}
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}
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}
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}
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}
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}
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ToServer::ActorDespawned(from_id, actor_id) => {
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ToServer::ActorDespawned(_from_id, actor_id) => {
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data.actors.remove(&ObjectId(actor_id));
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data.actors.remove(&ObjectId(actor_id));
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for (id, handle) in &mut data.clients {
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for (id, handle) in &mut data.clients {
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