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Consolidate exit-to-inn scripts into a generic one.
-Also comment what most generic warps are for -Might move the loose/magic event IDs into their own file in the future...
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parent
2a1491c8f9
commit
db5a81528f
4 changed files with 12 additions and 40 deletions
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@ -50,15 +50,21 @@ registerAction(6221, "items/Fantasia.lua")
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-- Events
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-- Events
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registerEvent(721028, "tosort/UnendingJourney.lua")
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registerEvent(721028, "tosort/UnendingJourney.lua")
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registerEvent(721044, "tosort/CrystalBell.lua")
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registerEvent(721044, "tosort/CrystalBell.lua")
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registerEvent(131079, "warp/WarpInnLimsaLominsa.lua")
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registerEvent(131079, "warp/WarpInnGeneric.lua") -- Exit Limsa Upper Decks to Mizzenmast Inn room
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registerEvent(131080, "warp/WarpInnGridania.lua")
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registerEvent(131080, "warp/WarpInnGeneric.lua") -- Exit New Gridania to Inn room
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registerEvent(131081, "warp/WarpInnUldah.lua")
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registerEvent(131081, "warp/WarpInnGeneric.lua") -- Exit Ul'dah: Steps of Nald to The Hourglass Inn room
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registerEvent(131082, "common/GenericWarp.lua")
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registerEvent(131082, "common/GenericWarp.lua") -- Exit Mizzenmast Inn to Limsa Upper Decks
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registerEvent(131083, "common/GenericWarp.lua")
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registerEvent(131083, "common/GenericWarp.lua") -- Exit The Roost to New Gridania
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registerEvent(131084, "common/GenericWarp.lua")
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registerEvent(131084, "common/GenericWarp.lua") -- Exit The Hourglass to Ul'dah: Steps of Nald
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registerEvent(131092, "common/GenericWarp.lua")
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registerEvent(131092, "common/GenericWarp.lua")
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registerEvent(131093, "common/GenericWarp.lua")
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registerEvent(131093, "common/GenericWarp.lua")
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registerEvent(131094, "common/GenericWarp.lua")
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registerEvent(131094, "common/GenericWarp.lua")
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registerEvent(131204, "warp/WarpInnGeneric.lua") -- Exit Ishgard: Foundation to Cloud Nine Inn room
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registerEvent(131205, "common/GenericWarp.lua") -- Exit Cloud Nine to Ishgard: Foundation
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registerEvent(131246, "common/GenericWarp.lua") -- Exit Bokairo Inn to Kugane
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registerEvent(131312, "common/GenericWarp.lua") -- Exit The Pendants Personal Suite to Crystarium
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registerEvent(131402, "common/GenericWarp.lua") -- Exit Andron to Old Sharlayan
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registerEvent(131578, "common/GenericWarp.lua") -- Exit The For'ard Cabins to Tuliyollal
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registerEvent(720916, "custom/000/cmndefinnbed_00020.lua")
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registerEvent(720916, "custom/000/cmndefinnbed_00020.lua")
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registerEvent(1245185, "opening/OpeningLimsaLominsa.lua")
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registerEvent(1245185, "opening/OpeningLimsaLominsa.lua")
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registerEvent(1245186, "opening/OpeningGridania.lua")
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registerEvent(1245186, "opening/OpeningGridania.lua")
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@ -1,18 +0,0 @@
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-- TODO: maybe de-duplicare this for all inns?
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function onTalk(target, player)
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-- has inn access
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player:play_scene(target, EVENT_ID, 00001, 8192, 0)
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-- doesn't have inn access
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--player:play_scene(actorId, EVENT_ID, 00002, 8192, 0)
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end
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function onReturn(scene, results, player)
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player:finish_event(EVENT_ID)
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if results[1] == 1 then
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-- get warp
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player:warp(EVENT_ID)
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end
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end
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@ -1,16 +0,0 @@
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function onTalk(target, player)
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-- has inn access
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player:play_scene(target, EVENT_ID, 00001, 8192, 0)
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-- doesn't have inn access
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--player:play_scene(actorId, EVENT_ID, 00002, 8192, 0)
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end
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function onReturn(scene, results, player)
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player:finish_event(EVENT_ID)
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if results[1] == 1 then
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-- get warp
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player:warp(EVENT_ID)
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end
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end
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