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Remove disconnected clients from the client list
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parent
121415b163
commit
df1d0b2629
2 changed files with 6 additions and 0 deletions
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@ -122,6 +122,9 @@ async fn main_loop(mut recv: Receiver<ToServer>) -> Result<(), std::io::Error> {
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}
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}
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}
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ToServer::Disconnected(from_id) => {
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to_remove.push(from_id);
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}
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ToServer::FatalError(err) => return Err(err),
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}
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}
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@ -573,6 +576,8 @@ async fn client_loop(
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}
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ClientZoneIpcData::Disconnected { .. } => {
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tracing::info!("Client disconnected!");
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connection.handle.send(ToServer::Disconnected(connection.id)).await;
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}
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ClientZoneIpcData::ChatMessage(chat_message) => {
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connection.handle.send(ToServer::Message(connection.id, chat_message.message.clone())).await;
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@ -99,6 +99,7 @@ pub enum ToServer {
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ActorSpawned(ClientId, Actor, CommonSpawn),
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ActorMoved(ClientId, u32, Position, f32),
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ZoneLoaded(ClientId),
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Disconnected(ClientId),
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FatalError(std::io::Error),
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}
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