bd67eb0127
Add support for spawning NPCs, and a debug command to do it
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Since the structs are so similar, I created a CommonSpawn struct to hold most of
the interesting fields.
2025-03-18 22:13:28 -04:00
a72199e5af
Use the same nameday/deity/etc information everywhere, add tests for PlayerSpawn
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This doesn't really fix anything functionally, but makes the Character window
look nicer. The same (currently unchangable) data is now reflected in the lobby.
2025-03-16 14:43:30 -04:00
dbe1ef208c
Initialize the weather correctly, add test for InitZone packet
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This makes the lighting not a horrible dark mess!
2025-03-14 20:47:36 -04:00
2d991e8fe9
Add the player spawn packet test file
2025-03-13 19:54:43 -04:00