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6 commits

Author SHA1 Message Date
fd1fbe7188 Start adding support for propagating actor control state
This begins figuring out how we are going to be propagating actor
control state: e.g. targets, poses, and other misc effects. I ended up
sending client triggers to the global server state, who then creates the
needed actor control packet for the other players.

Now players can see what other players are targeting!
2025-05-08 22:53:36 -04:00
3139d63b91 Begin scripting the inn NPCs
This kinda works, you can now talk to them without locking up your
character but you aren't warped yet. I also need to clean up the mess of
the Lua API.
2025-05-05 20:51:49 -04:00
ff33bd446a Update IPC struct names and filenames to match their opcode name 2025-05-02 23:24:31 -04:00
11156ea43c Fix GM commands 2025-05-02 16:17:29 -04:00
8d384c4bd0 Overhaul how we send inventory packets again
I wanted to add armory chest support but the current state of the
inventory was a little frustrating. Adding new containers was too
difficult, so I made the system *even more* generic and easier to use. I
have also split it up into it's own module with a nicer file layout.

Oh yeah, and armory chest works too now.
2025-05-02 16:15:54 -04:00
5111a38424 Re-organize IPC segments into the ipc module
These were kind of scattered everywhere, instead we should move them
into their own module. Kawari's custom IPC is moved here too.
2025-05-02 00:47:11 -04:00
Renamed from src/world/ipc/mod.rs (Browse further)