822d1f5139
Add GM command to give items, support equipping from inventory
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Now with this command and support for *one* inventory slot, you can
now freely equip items to your character for testing.
2025-03-31 23:23:29 -04:00
0c76d847d5
Allow unequipping items, add packet for updating equipped model ids
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The unequipped item currently disappears into the aether, but this
works now!
2025-03-31 21:49:12 -04:00
1bdacaaede
Add inventory modification packet
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The size isn't quite right yet, but whatever.
2025-03-31 20:05:37 -04:00
0085b1f4bf
Add missing testdata
2025-03-29 16:42:33 -04:00
bcbe62af06
Add packets related to playing events and scenes
2025-03-28 23:00:32 -04:00
e7dc83effe
Update testdata for 7.2
2025-03-26 19:23:14 -04:00
d11c6ad090
Restore and add the remaining 7.2 opcodes
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Now Kawari is back to it's full functionality, save for tests being
broken and out of date and PlayerSetup has the wrong padding. Success!
2025-03-26 19:23:14 -04:00
3a66e4466c
More various 7.2 packet fixes, attempt to check recieved packet size
2025-03-26 19:23:14 -04:00
264fac4b4e
Start writing tests for ItemInfo and ContainerInfo IPC
2025-03-23 16:45:52 -04:00
d10552f653
Rename player_spawn.dat to player_spawn.bin
2025-03-22 21:59:06 -04:00
bd67eb0127
Add support for spawning NPCs, and a debug command to do it
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Since the structs are so similar, I created a CommonSpawn struct to hold most of
the interesting fields.
2025-03-18 22:13:28 -04:00
a72199e5af
Use the same nameday/deity/etc information everywhere, add tests for PlayerSpawn
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This doesn't really fix anything functionally, but makes the Character window
look nicer. The same (currently unchangable) data is now reflected in the lobby.
2025-03-16 14:43:30 -04:00
dbe1ef208c
Initialize the weather correctly, add test for InitZone packet
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This makes the lighting not a horrible dark mess!
2025-03-14 20:47:36 -04:00
2d991e8fe9
Add the player spawn packet test file
2025-03-13 19:54:43 -04:00