use std::cmp::min; use tokio::net::TcpStream; use crate::{ CHAR_NAME, CONTENT_ID, CUSTOMIZE_DATA, DEITY, NAMEDAY_DAY, NAMEDAY_MONTH, WORLD_ID, WORLD_NAME, ZONE_ID, blowfish::Blowfish, common::timestamp_secs, encryption::generate_encryption_key, ipc::{CharacterDetails, IPCOpCode, IPCSegment, IPCStructData, Server, ServiceAccount}, packet::{ CompressionType, ConnectionType, PacketSegment, SegmentType, State, parse_packet, send_packet, }, }; use super::client_select_data::ClientSelectData; pub struct LobbyConnection { pub socket: TcpStream, pub state: State, } impl LobbyConnection { pub async fn parse_packet(&mut self, data: &[u8]) -> (Vec, ConnectionType) { parse_packet(data, &mut self.state).await } pub async fn send_segment(&mut self, segment: PacketSegment) { send_packet( &mut self.socket, &[segment], &mut self.state, CompressionType::Uncompressed, ) .await; } pub async fn initialize_encryption(&mut self, phrase: &str, key: &[u8; 4]) { // Generate an encryption key for this client self.state.client_key = Some(generate_encryption_key(key, phrase)); let mut data = 0xE0003C2Au32.to_le_bytes().to_vec(); data.resize(0x280, 0); let blowfish = Blowfish::new(&self.state.client_key.unwrap()); blowfish.encrypt(&mut data); self.send_segment(PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::InitializationEncryptionResponse { data }, }) .await; } pub async fn send_account_list(&mut self) { // send the client the service account list let service_accounts = [ServiceAccount { id: 0x002E4A2B, unk1: 0, index: 0, name: "FINAL FANTASY XIV".to_string(), }] .to_vec(); let service_account_list = IPCStructData::LobbyServiceAccountList { sequence: 0, num_service_accounts: service_accounts.len() as u8, unk1: 3, unk2: 0x99, service_accounts: service_accounts.to_vec(), }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyServiceAccountList, server_id: 0, timestamp: timestamp_secs(), data: service_account_list, }; self.send_segment(PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }) .await; } pub async fn send_lobby_info(&mut self, sequence: u64) { let mut packets = Vec::new(); // send them the server list { let mut servers = [Server { id: WORLD_ID, index: 0, flags: 0, icon: 0, name: WORLD_NAME.to_string(), }] .to_vec(); // add any empty boys servers.resize(6, Server::default()); let lobby_server_list = IPCStructData::LobbyServerList { sequence: 0, unk1: 1, offset: 0, num_servers: 1, servers, }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyServerList, server_id: 0, timestamp: timestamp_secs(), data: lobby_server_list, }; let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }; packets.push(response_packet); } // send them the retainer list { let lobby_retainer_list = IPCStructData::LobbyRetainerList { unk1: 1 }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyRetainerList, server_id: 0, timestamp: timestamp_secs(), data: lobby_retainer_list, }; let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }; packets.push(response_packet); } send_packet( &mut self.socket, &packets, &mut self.state, CompressionType::Uncompressed, ) .await; // now send them the character list { let select_data = ClientSelectData { game_name_unk: "Final Fantasy".to_string(), current_class: 2, class_levels: [5; 30], race: CUSTOMIZE_DATA.race as i32, subrace: CUSTOMIZE_DATA.subrace as i32, gender: CUSTOMIZE_DATA.gender as i32, birth_month: NAMEDAY_MONTH as i32, birth_day: NAMEDAY_DAY as i32, guardian: DEITY as i32, unk8: 0, unk9: 0, zone_id: ZONE_ID as i32, unk11: 0, customize: CUSTOMIZE_DATA, unk12: 0, unk13: 0, unk14: [0; 10], unk15: 0, unk16: 0, legacy_character: 0, unk18: 0, unk19: 0, unk20: 0, unk21: String::new(), unk22: 0, unk23: 0, }; let mut characters = vec![CharacterDetails { id: 0, content_id: CONTENT_ID, index: 0, unk1: [0; 16], origin_server_id: WORLD_ID, current_server_id: WORLD_ID, character_name: CHAR_NAME.to_string(), origin_server_name: WORLD_NAME.to_string(), current_server_name: WORLD_NAME.to_string(), character_detail_json: select_data.to_json(), unk2: [0; 20], }]; for i in 0..4 { let mut characters_in_packet = Vec::new(); for _ in 0..min(characters.len(), 2) { characters_in_packet.push(characters.swap_remove(0)); } // add any empty boys characters_in_packet.resize(2, CharacterDetails::default()); let lobby_character_list = if i == 3 { // On the last packet, add the account-wide information IPCStructData::LobbyCharacterList { sequence, counter: (i * 4) + 1, // TODO: why the + 1 here? num_in_packet: characters_in_packet.len() as u8, unk1: 0, unk2: 0, unk3: 0, unk4: 128, unk5: [0; 7], unk6: 0, veteran_rank: 0, unk7: 0, days_subscribed: 5, remaining_days: 5, days_to_next_rank: 0, unk8: 8, max_characters_on_world: 2, entitled_expansion: 4, characters: characters_in_packet, } } else { IPCStructData::LobbyCharacterList { sequence, counter: i * 4, num_in_packet: characters_in_packet.len() as u8, unk1: 0, unk2: 0, unk3: 0, unk4: 0, unk5: [0; 7], unk6: 0, veteran_rank: 0, unk7: 0, days_subscribed: 0, remaining_days: 0, days_to_next_rank: 0, max_characters_on_world: 0, unk8: 0, entitled_expansion: 0, characters: characters_in_packet, } }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyCharacterList, server_id: 0, timestamp: timestamp_secs(), data: lobby_character_list, }; self.send_segment(PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }) .await; } } } pub async fn send_enter_world(&mut self, sequence: u64, lookup_id: u64) { let Some(session_id) = &self.state.session_id else { panic!("Missing session id!"); }; let enter_world = IPCStructData::LobbyEnterWorld { sequence, character_id: 0, content_id: lookup_id, // TODO: shouldn't these be named the same then? session_id: session_id.clone(), port: 7100, host: "127.0.0.1".to_string(), }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyEnterWorld, server_id: 0, timestamp: timestamp_secs(), data: enter_world, }; self.send_segment(PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }) .await; } pub async fn send_error(&mut self, sequence: u64, error: u32, exd_error: u16) { let lobby_error = IPCStructData::LobbyError { sequence, error, value: 0, exd_error_id: exd_error, unk1: 1, }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::InitializeChat, server_id: 0, timestamp: timestamp_secs(), data: lobby_error, }; self.send_segment(PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }) .await; } }