use std::cmp::min; use std::time::{SystemTime, UNIX_EPOCH}; use kawari::encryption::{blowfish_encode, generate_encryption_key}; use kawari::ipc::{CharacterDetails, IPCOpCode, IPCSegment, IPCStructData, Server, ServiceAccount}; use kawari::packet::{ PacketSegment, SegmentType, State, parse_packet, send_keep_alive, send_packet, }; use tokio::io::{AsyncReadExt, WriteHalf}; use tokio::net::{TcpListener, TcpStream}; #[tokio::main] async fn main() { tracing_subscriber::fmt::init(); let listener = TcpListener::bind("127.0.0.1:7000").await.unwrap(); tracing::info!("Lobby server started on 7000"); loop { let (socket, _) = listener.accept().await.unwrap(); let (mut read, mut write) = tokio::io::split(socket); let mut state = State { client_key: None }; tokio::spawn(async move { let mut buf = [0; 2056]; loop { let n = read.read(&mut buf).await.expect("Failed to read data!"); if n != 0 { let segments = parse_packet(&buf[..n], &mut state).await; for segment in &segments { match &segment.segment_type { SegmentType::InitializeEncryption { phrase, key } => { initialize_encryption(&mut write, &mut state, phrase, key).await; } SegmentType::Ipc { data } => match &data.data { IPCStructData::ClientVersionInfo { session_id, version_info, } => { tracing::info!( "Client {session_id} ({version_info}) logging in!" ); send_account_list(&mut write, &state).await; } IPCStructData::RequestCharacterList { sequence } => { tracing::info!("Client is requesting character list..."); send_lobby_info(&mut write, &state, *sequence).await; } _ => { panic!("The server is recieving a IPC response packet!") } }, SegmentType::KeepAlive { id, timestamp } => { send_keep_alive(&mut write, &state, *id, *timestamp).await } _ => { panic!("The server is recieving a response packet!") } } } } } }); } } async fn initialize_encryption( socket: &mut WriteHalf, state: &mut State, phrase: &str, key: &[u8; 4], ) { // Generate an encryption key for this client state.client_key = Some(generate_encryption_key(key, phrase)); let mut data = 0xE0003C2Au32.to_le_bytes().to_vec(); data.resize(0x280, 0); unsafe { let result = blowfish_encode(state.client_key.unwrap().as_ptr(), 16, data.as_ptr(), 0x280); data = std::slice::from_raw_parts(result, 0x280).to_vec(); } let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::InitializationEncryptionResponse { data }, }; send_packet(socket, &[response_packet], state).await; } async fn send_account_list(socket: &mut WriteHalf, state: &State) { let timestamp: u32 = SystemTime::now() .duration_since(UNIX_EPOCH) .expect("Failed to get UNIX timestamp!") .as_secs() .try_into() .unwrap(); // send the client the service account list let mut service_accounts = [ServiceAccount { id: 0x002E4A2B, unk1: 0, index: 0, name: "FINAL FANTASY XIV".to_string(), }] .to_vec(); // add any empty boys service_accounts.resize(8, ServiceAccount::default()); let service_account_list = IPCStructData::LobbyServiceAccountList { sequence: 0, num_service_accounts: service_accounts.len() as u8, unk1: 3, unk2: 0x99, service_accounts: service_accounts.to_vec(), }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyServiceAccountList, server_id: 0, timestamp, data: service_account_list, }; let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }; send_packet(socket, &[response_packet], state).await; } // TODO: make this configurable // See https://ffxiv.consolegameswiki.com/wiki/Servers for a list of possible IDs const WORLD_ID: u16 = 63; async fn send_lobby_info(socket: &mut WriteHalf, state: &State, sequence: u64) { let timestamp: u32 = SystemTime::now() .duration_since(UNIX_EPOCH) .expect("Failed to get UNIX timestamp!") .as_secs() .try_into() .unwrap(); let mut packets = Vec::new(); // send them the character list { let mut servers = [Server { id: WORLD_ID, index: 0, flags: 0, icon: 0, name: "KAWARI".to_string(), }] .to_vec(); // add any empty boys servers.resize(6, Server::default()); let lobby_server_list = IPCStructData::LobbyServerList { sequence: 0, unk1: 1, offset: 0, num_servers: 1, servers, }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyServerList, server_id: 0, timestamp, data: lobby_server_list, }; let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }; packets.push(response_packet); } // send them the retainer list { let lobby_retainer_list = IPCStructData::LobbyRetainerList { unk1: 1 }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyRetainerList, server_id: 0, timestamp, data: lobby_retainer_list, }; let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }; packets.push(response_packet); } send_packet(socket, &packets, state).await; // now send them the character list { let mut characters = vec![CharacterDetails { id: 0, content_id: 11111111111111111, index: 0, server_id: WORLD_ID, server_id1: WORLD_ID, unk1: [0; 16], character_name: "test".to_string(), character_server_name: "test".to_string(), character_server_name1: "test".to_string(), character_detail_json: "test".to_string(), unk2: [0; 20], }]; // add any empty boys characters.resize(2, CharacterDetails::default()); for i in 0..4 { let mut characters_in_packet = Vec::new(); for _ in 0..min(characters.len(), 2) { characters_in_packet.push(characters.swap_remove(0)); } let lobby_character_list = if i == 3 { // On the last packet, add the account-wide information IPCStructData::LobbyCharacterList { sequence, counter: (i * 4) + 1, // TODO: why the + 1 here? num_in_packet: characters_in_packet.len() as u8, unk1: 0, unk2: 0, unk3: 0, unk4: 128, unk5: [0; 7], unk6: 0, veteran_rank: 0, unk7: 0, days_subscribed: 0, remaining_days: 0, days_to_next_rank: 0, max_characters_on_world: 0, unk8: 8, entitled_expansion: 4, characters: characters_in_packet, } } else { IPCStructData::LobbyCharacterList { sequence, counter: i * 4, num_in_packet: characters_in_packet.len() as u8, unk1: 0, unk2: 0, unk3: 0, unk4: 0, unk5: [0; 7], unk6: 0, veteran_rank: 0, unk7: 0, days_subscribed: 0, remaining_days: 0, days_to_next_rank: 0, max_characters_on_world: 0, unk8: 0, entitled_expansion: 0, characters: characters_in_packet, } }; let ipc = IPCSegment { unk1: 0, unk2: 0, op_code: IPCOpCode::LobbyCharacterList, server_id: 0, timestamp, data: lobby_character_list, }; let response_packet = PacketSegment { source_actor: 0, target_actor: 0, segment_type: SegmentType::Ipc { data: ipc }, }; send_packet(socket, &[response_packet], state).await; } } }