use binrw::binrw; #[binrw] #[derive(Debug, Clone, Copy, Default)] pub struct PlayerStats { pub strength: u32, pub dexterity: u32, pub vitality: u32, pub intelligence: u32, pub mind: u32, pub piety: u32, pub hp: u32, pub mp: u32, pub tp: u32, pub gp: u32, pub cp: u32, pub delay: u32, pub tenacity: u32, pub attack_power: u32, pub defense: u32, pub direct_hit_rate: u32, pub evasion: u32, pub magic_defense: u32, pub critical_hit: u32, pub attack_magic_potency: u32, pub healing_magic_potency: u32, pub elemental_bonus: u32, pub determination: u32, pub skill_speed: u32, pub spell_speed: u32, pub haste: u32, pub craftmanship: u32, pub control: u32, pub gathering: u32, pub perception: u32, pub unk1: [u32; 26], }