-- generic aetheryte, use this for all of the aethernet shards --- scene 00000 - does nothing --- scene 00001 - does nothing --- scene 00002 - aetheryte menu --- scene 00003 - "you have aethernet access" message and vfx --- scene 00100 - "According to the message engraved in the base, special permission is required to use this aetheryte." (Eulmore-specific) --- scene 00200 - "The aetheryte has ceased functioning." (Eulmore-specific) SCENE_SHOW_MENU = 00002 SCENE_HAVE_AETHERNET_ACCESS = 00003 function onTalk(target, player) player:play_scene(target, EVENT_ID, SCENE_SHOW_MENU, 8192, {0}) end function onReturn(scene, results, player) local AETHERNET_MENU_CANCEL = 0 local destination = results[1] if scene == SCENE_SHOW_MENU then if destination ~= AETHERNET_MENU_CANCEL then player:finish_event(EVENT_ID) -- Need to finish the event here, because warping does not return to this callback (the game will crash or softlock otherwise) player:warp_aetheryte(destination) return end --elseif scene == HAVE_AETHERNET_ACCESS then -- TODO: attunement logic end player:finish_event(EVENT_ID) end