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-Global.lua is no longer a catch-all dumping ground for registering actions and events Instead, Global.lua will actually contain useful global constants and functions -Init.lua will take over the role of being the initial script run when doing reloads or booting the servers -Actions.lua will take over registering all actions -Items.lua will take over registering all items -Commands.lua will take over registering all text commands -Events.lua will take over registering all warps, openings/quests, aetherytes, etc. To this end, event ids now live in organized tables to reduce error-prone copy paste clutter If we get enough actions, items or commands, we can move those to tables too.
16 lines
828 B
Lua
16 lines
828 B
Lua
DBG_DIR = "commands/debug/"
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-- Please keep these in alphabetical order!
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registerCommand("classjob", DBG_DIR.."ClassJob.lua")
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registerCommand("festival", DBG_DIR.."Festival.lua")
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registerCommand("invis", DBG_DIR.."ToggleInvisibility.lua")
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registerCommand("nudge", DBG_DIR.."Nudge.lua")
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registerCommand("ost", DBG_DIR.."OnScreenTest.lua")
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registerCommand("permtest", DBG_DIR.."PermissionTest.lua")
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registerCommand("setpos", DBG_DIR.."SetPos.lua")
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registerCommand("setspeed", DBG_DIR.."SetSpeed.lua")
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registerCommand("teri", DBG_DIR.."ChangeTerritory.lua")
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registerCommand("unlock", DBG_DIR.."Unlock.lua")
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registerCommand("unlockaetheryte", DBG_DIR.."UnlockAetheryte.lua")
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registerCommand("wireframe", DBG_DIR.."ToggleWireframe.lua")
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