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kawari/resources/scripts/events/quest/opening/OpeningGridania.lua
thedax 6d99bef66c
Refactor and reorganize numerous Lua systems: (#63)
-Global.lua is no longer a catch-all dumping ground for registering actions and events
Instead, Global.lua will actually contain useful global constants and functions

-Init.lua will take over the role of being the initial script run when doing reloads or booting the servers
-Actions.lua will take over registering all actions
-Items.lua will take over registering all items
-Commands.lua will take over registering all text commands

-Events.lua will take over registering all warps, openings/quests, aetherytes, etc.
To this end, event ids now live in organized tables to reduce error-prone copy paste clutter

If we get enough actions, items or commands, we can move those to tables too.
2025-06-25 13:25:48 -04:00

24 lines
585 B
Lua

--- load defines from Opening Excel sheet, which has this and we don't need to hardcode it'
POS_START = 2299848
function Scene00000(player)
player:play_scene(EVENT_ID, 00000, 4959237, 1)
end
function Scene00001(player)
player:play_scene(EVENT_ID, 00001, 4959237, 1)
end
function onEnterTerritory(player, zone)
--- move the player into the starting position
start_pos = zone:get_pop_range(POS_START)
player:set_position(start_pos)
Scene00000(player);
end
function onSceneFinished(player, scene)
if scene == 0 then
Scene00001(player)
end
end