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kawari/resources/scripts
Joshua Goins 6951f9448d Port GM commands to Lua
This removes a ton of implementation overlap between the two
command systems. For example, we had two different implementations
of unlocking aetherytes which is just unnecessary.

On the flipside, this makes implementing new GM commands just as
easy as writing debug ones. I moved the existing debug Lua
implementations into their GM counterparts and updated the USAGE
accordingly.
2025-06-28 10:27:56 -04:00
..
actions Refactor and reorganize numerous Lua systems: (#63) 2025-06-25 13:25:48 -04:00
commands Port GM commands to Lua 2025-06-28 10:27:56 -04:00
events Rewrite the inn bed logic for hopefully the final time (#71) 2025-06-27 22:40:40 -04:00
items Refactor and reorganize numerous Lua systems: (#63) 2025-06-25 13:25:48 -04:00
Global.lua Add support on the Rust side for resetting the command identifier. 2025-06-26 07:47:05 -04:00
Init.lua Further reduce boilerplate in various scripts 2025-06-26 07:47:05 -04:00