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This implements the first event script, going from the first Ul'dah opening cutscene to the next.
21 lines
442 B
Lua
21 lines
442 B
Lua
--- TODO: find a way to hardcode it this way
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EVENT_ID = 1245187
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function Scene00000(player)
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player:play_scene(EVENT_ID, 00000, 4959237, 1)
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end
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function Scene00001(player)
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--- todo put player in correct position
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player:play_scene(EVENT_ID, 00001, 4959237, 1)
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end
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function onEnterTerritory(player)
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Scene00000(player);
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end
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function onSceneFinished(player, scene)
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if scene == 0 then
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Scene00001(player)
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end
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end
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