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kawari/resources/scripts/custom/000/cmndefinnbed_00020.lua
Joshua Goins e237cbe84d Create GenericWarp script to handle simple warps
It turns out that most warps are just a yes/no, and can be handled by
one single script. I scripted the lift attendants from Bulwark Hall <->
Airship Landing <-> Drowning Wench this way.
2025-05-05 23:30:36 -04:00

36 lines
1.1 KiB
Lua

--- TODO: find a way to hardcode it this way
EVENT_ID = 720916
-- TODO: in retail, there is a fade in/out between the prompt and the sleep anim?
function onTalk(target, player)
--- prompt the bed menu
player:play_scene(target, EVENT_ID, 0, 8192, 0)
end
function onReturn(scene, results, player)
if scene == 0 then -- prompt
if results[1] == 1 then
-- nothing
elseif results[1] == 2 then
-- dreamfitting not implemented
elseif results[1] == 3 then
-- play sleep animation
player:play_scene(player.id, EVENT_ID, 1, 8192, 0)
player:begin_log_out()
return
elseif results[1] == 4 then
-- play sleep animation
player:play_scene(player.id, EVENT_ID, 1, 8192, 0)
player:begin_log_out()
return
end
player:finish_event(EVENT_ID)
elseif scene == 1 then -- sleep anim
-- play log out scene
player:play_scene(player.id, EVENT_ID, 2, 8192, 0)
elseif scene == 2 then -- log out
player:finish_event(EVENT_ID)
end
end