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This removes some boilerplate code we need in every command to do this ourselves. See #65
5 lines
168 B
Lua
5 lines
168 B
Lua
required_rank = GM_RANK_DEBUG
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function onCommand(args, player)
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player:set_position({ x = tonumber(args[1]), y = tonumber(args[2]), z = tonumber(args[3]) }, 0)
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end
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