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kawari/resources/scripts/commands/debug
Joshua Goins 6951f9448d Port GM commands to Lua
This removes a ton of implementation overlap between the two
command systems. For example, we had two different implementations
of unlocking aetherytes which is just unnecessary.

On the flipside, this makes implementing new GM commands just as
easy as writing debug ones. I moved the existing debug Lua
implementations into their GM counterparts and updated the USAGE
accordingly.
2025-06-28 10:27:56 -04:00
..
ClassJob.lua Overhaul the Lua permissions: 2025-06-20 14:02:46 -04:00
Festival.lua Add support on the Rust side for resetting the command identifier. 2025-06-26 07:47:05 -04:00
Nudge.lua Add support on the Rust side for resetting the command identifier. 2025-06-26 07:47:05 -04:00
OnScreenTest.lua Document the previously unknown parameter for the ServerChatMessage opcode (#62) 2025-06-25 10:05:34 -04:00
PermissionTest.lua Overhaul the Lua permissions: 2025-06-20 14:02:46 -04:00
SetPos.lua Overhaul the Lua permissions: 2025-06-20 14:02:46 -04:00
Unlock.lua Reduce the amount of unlocks to what's actually possible 2025-06-27 23:40:19 -04:00