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The current situation of throw-every-piece-of-logic-into-one-file for each server isn't working out. So now there is a new ZoneConnection/LobbyConnection struct that will be delegating tasks to their own Handlers (for example, there could be a ChatHandler.) I'm not sure how well this architecture will scale, but it's better than what we have right now. |
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.. | ||
actor_control_self.rs | ||
chat_handler.rs | ||
chat_message.rs | ||
connection.rs | ||
init_zone.rs | ||
mod.rs | ||
player_setup.rs | ||
player_spawn.rs | ||
player_stats.rs | ||
position.rs | ||
status_effect.rs | ||
update_class_info.rs | ||
zone.rs |